AIDef:AI/SiteBossGaleArrowRoot

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SiteBossGaleArrowRoot
AI definition
Type AI

MapUnitInstParams

Name Type Default value Description
AtMinDamage Int 1
AttackPower Int 0


StaticInstParams

Name Type Default value Description
Accel Float
AimSpeed Float
FallAccel Float
FallAimSpeed Float
Gravity Float
AtRange Float
AtImpulse Float
AtImpact Float
CanReflect Bool
IsReflectToParent Bool
ReflectOffset Vec3
RotOffset Vec3
IsDelete Bool
AtAttr Int
IsBreakIceBlock Bool
StickTime Int
IsAtHitPlayerIgnore Bool
ReflectDamageRate Float
TransOffset Vec3
BindNodeName String
IsDeleteAtHit Bool
CallHitSEKey String


Children

Name Description
刺さる
所持
爆発
発射

Derived definitions

Root (GanonGaleArrowRoot)

Name Value
Accel 1.1
AimSpeed 4.0
FallAccel 0.0
FallAimSpeed 0.0
Gravity 0.0
AtRange 100.0
AtImpulse 0.0
AtImpact 0.0
CanReflect True
IsReflectToParent True
ReflectOffset Vec3(x=0.0, y=0.0, z=0.0)
RotOffset Vec3(x=0.0, y=90.0, z=0.0)
IsDelete False
AtAttr 260
IsBreakIceBlock True
StickTime 0
IsAtHitPlayerIgnore False
ReflectDamageRate 2.0
TransOffset Vec3(x=4.199999809265137, y=0.0, z=0.0)
BindNodeName Wrist_ML
IsDeleteAtHit True
CallHitSEKey

Root (SiteBossGaleArrow)

Name Value
Accel 1.1
AimSpeed 3.0
FallAccel 0.0
FallAimSpeed 0.0
Gravity 0.0
AtRange 100.0
AtImpulse 0.0
AtImpact 0.0
CanReflect True
IsReflectToParent True
ReflectOffset Vec3(x=0.0, y=0.0, z=0.0)
RotOffset Vec3(x=0.0, y=90.0, z=0.0)
IsDelete False
AtAttr 260
IsBreakIceBlock True
StickTime 0
IsAtHitPlayerIgnore False
ReflectDamageRate 2.0
TransOffset Vec3(x=0.0, y=0.0, z=0.0)
BindNodeName Muzzle_A
IsDeleteAtHit True
CallHitSEKey