AIDef:AI/SiteBossFlameBall
| AI definition | |
|---|---|
| Type | AI |
MapUnitInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| PosOffset | Vec3 | [0.0, 0.0, 0.0] | |
| Count | Int | 1 | |
| AttackPower | Int | 0 | |
| ScaleTime | Float | 1.0 | |
| Range | Float | 5.0 | |
| AtMinDamage | Int | 1 | |
| AtkRadiusMax | Float | 15.0 |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| MoveSpeed | Float | ||
| MoveOffset | Float | ||
| ChemicalIndex | Int | ||
| IsInfluence | Bool | ||
| CountOffset | Float | ||
| AtAttr | Int | ||
| IsForceDelete | Bool | ||
| ExplosionTime | Float | ||
| ChaseAngleLimit | Float | ||
| BindNodeName | String | ||
| IsAdjustHeight | Bool | ||
| IsSetParentSystemGroupHandler | Bool | ||
| ReflectSpeedRate | Float | ||
| IsSetBindSpeed | Bool | ||
| IsIgnoreObject | Bool |
Children
| Name | Description |
|---|---|
| 反射後爆発 | |
| 強制消滅 | |
| 所持 | |
| 爆発 | |
| 生成待機 | |
| 発射 | |
| 自然消滅 |
Derived definitions
Root (SiteBossFlameBall)
| Name | Value |
|---|---|
| MoveSpeed | 0.4 |
| MoveOffset | 0.8 |
| ChemicalIndex | 1 |
| IsInfluence | True |
| CountOffset | 0.5 |
| AtAttr | 1 |
| IsForceDelete | True |
| ExplosionTime | 0.0 |
| ChaseAngleLimit | 0.0 |
| BindNodeName | Weapon_L |
| IsAdjustHeight | False |
| IsSetParentSystemGroupHandler | True |
| ReflectSpeedRate | 2.0 |
| IsSetBindSpeed | False |
| IsIgnoreObject | False |