AIDef:AI/ShutterFence

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ShutterFence
AI definition
Type AI

StaticInstParams

Name Type Default value Description
ASKeyName_On String
ASKeyName_Off String


Children

Name Description
オープン
オープン待機
クローズ
クローズ待機
プリオープン

Derived definitions

子0 (DungeonEnemyLift, 通常)

Name Value
ASKeyName_On
ASKeyName_Off

通常 (ASPlayControlRigidShutter, BaseAI)

Name Value
ASKeyName_On
ASKeyName_Off

通常 (ASPlayShutter, BaseAI)

Name Value
ASKeyName_On
ASKeyName_Off

Root (CheckPointGate)

Name Value
ASKeyName_On
ASKeyName_Off

Root (FldObj_MapTowerWingBefore_A_01)

Name Value
ASKeyName_On
ASKeyName_Off

子0 (SpinyShutterFence, 通常)

Name Value
ASKeyName_On Move
ASKeyName_Off Stop

Root (DungeonEntranceShutter)

Name Value
ASKeyName_On
ASKeyName_Off

通常 (ShutterFence, BaseAI)

Name Value
ASKeyName_On Move
ASKeyName_Off Stop

子1 (DungeonPartElectricHead, Root)

Name Value
ASKeyName_On
ASKeyName_Off

通常 (RotateShutter, BaseAI)

Name Value
ASKeyName_On
ASKeyName_Off

False (DgnObj_DLC_DoorParts_A_02, Root)

Name Value
ASKeyName_On
ASKeyName_Off