AIDef:AI/SeqIfFailAction

From ZeldaMods (Breath of the Wild)
Jump to navigation Jump to search
SeqIfFailAction
AI definition
Type AI

StaticInstParams

Name Type Default value Description
IsEndChangeable Bool


Children

Name Description
先行動
先行動失敗

Derived definitions

先行動 (Bokoblin_Red, Sleep)

Name Value
IsEndChangeable False

行動 (Wizzrobe, 諦め)

Name Value
IsEndChangeable False

遠距離 (Lynel_Senior, 諦め)

Name Value
IsEndChangeable False

近距離 (Lynel_Senior, 諦め)

Name Value
IsEndChangeable False

先行動 (Bokoblin_Senior, Sleep)

Name Value
IsEndChangeable False

先行動 (Bokoblin_Rapid, Sleep)

Name Value
IsEndChangeable False

先行動 (Moriblin_Senior, Sleep)

Name Value
IsEndChangeable False

遠距離 (Lynel_Middle, 諦め)

Name Value
IsEndChangeable False

近距離 (Lynel_Middle, 諦め)

Name Value
IsEndChangeable False

先行動 (Moriblin_Blue, Sleep)

Name Value
IsEndChangeable False

遠距離 (Lynel, 諦め)

Name Value
IsEndChangeable False

近距離 (Lynel, 諦め)

Name Value
IsEndChangeable False