AIDef:AI/SeqFirstPointTwo
SeqFirstPointTwo| AI definition |
|---|
| Type |
AI |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| IsFinishedByFailAction |
Bool |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| TargetPos |
Vec3 |
|
|
Children
Derived definitions
先行動 (Priest_Boss_ShadowClone, 後行動_0)
| Name |
Value
|
| IsFinishedByFailAction |
False
|
先行動 (Priest_Boss_Normal, 後行動_0)
| Name |
Value
|
| IsFinishedByFailAction |
False
|
先行動 (Priest_Boss_ShadowClone_Real, 後行動_0)
| Name |
Value
|
| IsFinishedByFailAction |
False
|
先行動 (Assassin_Junior, 隠れ身落下攻撃)
| Name |
Value
|
| IsFinishedByFailAction |
False
|