AIDef:AI/RupeeRabbitNormal
| AI definition | |
|---|---|
| Type | AI |
MapUnitInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| DeleteEndNushiTime | Bool | False | |
| IsLocatorCreate | Bool | False | |
| EnableNoEntryAreaCheck | Bool | True |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| IsUseEscapeState | Bool | ||
| IsPositiveAttacker | Bool | ||
| IsSearchTarget | Bool | ||
| IsEmitForceEscapeSignal | Bool | ||
| IsReceivedForceEscapeSignal | Bool | ||
| IsCheckSandStorm | Bool | ||
| ChangeBattleStateRadius | Float | ||
| CounterAttackRadius | Float | ||
| CounterAttackRate | Float | ||
| AddCautionLevelVal | Float | ||
| AutoReduceCautionLevelVal | Float | ||
| LimitOverReduceCautionLevelVal | Float | ||
| AwnRangeScaleWhenAttention | Float | ||
| TargetLostTime | Float | ||
| AllowRoarRadius | Float | ||
| EscapeWaterFlowLimit | Float | ||
| NewFoodAddTime | Float |
Children
| Name | Description |
|---|---|
| ふり向き | |
| ターゲット通知 | |
| ダメージ逃走 | |
| ロケーター待機 | |
| 威嚇 | |
| 徘徊 | |
| 戦闘 | |
| 気づき | |
| 注目 | |
| 興味対象発見 | |
| 逃走 |
Derived definitions
通常行動 (Rabbit, Root_0)
| Name | Value |
|---|---|
| IsUseEscapeState | True |
| IsPositiveAttacker | False |
| IsSearchTarget | True |
| IsEmitForceEscapeSignal | True |
| IsReceivedForceEscapeSignal | True |
| IsCheckSandStorm | False |
| ChangeBattleStateRadius | 0.0 |
| CounterAttackRadius | 0.0 |
| CounterAttackRate | 0.0 |
| AddCautionLevelVal | 100.0 |
| AutoReduceCautionLevelVal | 1.0 |
| LimitOverReduceCautionLevelVal | 1000.0 |
| AwnRangeScaleWhenAttention | 1.5 |
| TargetLostTime | 70.0 |
| AllowRoarRadius | 0.0 |
| EscapeWaterFlowLimit | -1.0 |
| NewFoodAddTime | 30.0 |