AIDef:AI/RemainsWaterChaseBulletRoot
RemainsWaterChaseBulletRoot| AI definition |
|---|
| Type |
AI |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| AtkMinDamage |
Int |
|
|
| CheckPower |
Float |
|
|
| HighDamageAddSpd |
Float |
|
|
| LowDamageAddSpd |
Float |
|
|
| ShootAddSpd |
Float |
|
|
| ResetASName |
String |
|
|
Children
| Name |
Description
|
| ダメージ |
|
| 待機 |
|
| 復活 |
|
| 消滅 |
|
| 爆発 |
|
| 通常 |
|
Derived definitions
Root (RemainsWaterExplodeBullet)
| Name |
Value
|
| AtkMinDamage |
1
|
| CheckPower |
10.0
|
| HighDamageAddSpd |
2.0
|
| LowDamageAddSpd |
0.666667
|
| ShootAddSpd |
1.66667
|
| ResetASName |
Reset
|
Root (RemainsWaterChaseBullet)
| Name |
Value
|
| AtkMinDamage |
1
|
| CheckPower |
10.0
|
| HighDamageAddSpd |
2.0
|
| LowDamageAddSpd |
0.666667
|
| ShootAddSpd |
2.66667
|
| ResetASName |
Reset
|