AIDef:AI/RemainsWaterBattleRoot
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AI definition | |
---|---|
Type | AI |
AITreeVariables
Name | Type | Default value | Description |
---|---|---|---|
RemainsWaterBattleInfo | AITreeVariablePointer |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
CallClearDemoTimer | Float | ||
AfterDamageTimer | Float | ||
AfterPaooonTimer | Float | ||
AfterHellTimer | Float | ||
FirstBulletTimer | Float |
Children
Name | Description |
---|---|
へたれ中 | |
ダメージ | |
パオーン | |
攻撃中 | |
正常化 | |
生成中 |
Derived definitions
子0 (RemainsWater, 遺物戦中本体制御)
Name | Value |
---|---|
CallClearDemoTimer | 30.0 |
AfterDamageTimer | 180.0 |
AfterPaooonTimer | 240.0 |
AfterHellTimer | 90.0 |
FirstBulletTimer | 10.0 |