AIDef:AI/RailMoveRandomIgnoreStop
RailMoveRandomIgnoreStop| AI definition |
|---|
| Type |
AI |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| StopRate |
Int |
|
|
| OnRailDistance |
Float |
|
|
| FarDistance |
Float |
|
|
| Speed |
Float |
|
|
| IsIgnoreNoWaitStopPoint |
Bool |
|
|
Children
| Name |
Description
|
| レールに向かう |
|
| 停止 |
|
| 停止点移動 |
|
| 移動 |
|
Derived definitions
周回 (ZoraHeroRelicBattle, プレイヤ騎乗)
| Name |
Value
|
| StopRate |
0
|
| OnRailDistance |
10.0
|
| FarDistance |
15.0
|
| Speed |
0.694445
|
| IsIgnoreNoWaitStopPoint |
True
|
周回 (ZoraHeroRelicBattle, 遺物周遊)
| Name |
Value
|
| StopRate |
0
|
| OnRailDistance |
10.0
|
| FarDistance |
15.0
|
| Speed |
0.694445
|
| IsIgnoreNoWaitStopPoint |
True
|
レール移動 (Assassin_Middle_Azito, 待機)
| Name |
Value
|
| StopRate |
50
|
| OnRailDistance |
0.5
|
| FarDistance |
1.0
|
| Speed |
0.07
|
| IsIgnoreNoWaitStopPoint |
False
|
レール移動 (Lynel_Senior, 待機)
| Name |
Value
|
| StopRate |
30
|
| OnRailDistance |
1.0
|
| FarDistance |
3.0
|
| Speed |
1.0
|
| IsIgnoreNoWaitStopPoint |
False
|
レール移動 (Sandworm, 待機)
| Name |
Value
|
| StopRate |
0
|
| OnRailDistance |
5.0
|
| FarDistance |
10.0
|
| Speed |
0.416667
|
| IsIgnoreNoWaitStopPoint |
False
|
レール移動 (Lynel_Middle, 待機)
| Name |
Value
|
| StopRate |
30
|
| OnRailDistance |
1.0
|
| FarDistance |
3.0
|
| Speed |
1.0
|
| IsIgnoreNoWaitStopPoint |
False
|
レール移動 (Assassin_Middle_Azito_DLC, 待機)
| Name |
Value
|
| StopRate |
50
|
| OnRailDistance |
0.5
|
| FarDistance |
1.0
|
| Speed |
0.07
|
| IsIgnoreNoWaitStopPoint |
False
|
レール移動 (Enemy_SandwormR, 待機)
| Name |
Value
|
| StopRate |
0
|
| OnRailDistance |
5.0
|
| FarDistance |
10.0
|
| Speed |
0.416667
|
| IsIgnoreNoWaitStopPoint |
False
|
レール移動 (Lynel, 待機)
| Name |
Value
|
| StopRate |
30
|
| OnRailDistance |
1.0
|
| FarDistance |
3.0
|
| Speed |
1.0
|
| IsIgnoreNoWaitStopPoint |
False
|