From ZeldaMods (Breath of the Wild)
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PriestBossLineFormationAppear| AI definition |
|---|
| Type |
AI |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| IsFinishedByFailAction |
Bool |
|
|
| IsEndChangeable |
Bool |
|
|
| IsNoChangeable |
Bool |
|
|
Children
Derived definitions
陣形作成_現れる (Priest_Boss_ShadowClone, 一列陣形_現れる_0)
| Name |
Value
|
| IsFinishedByFailAction |
False
|
| IsEndChangeable |
False
|
| IsNoChangeable |
False
|
陣形作成_現れる (Priest_Boss_ShadowClone_Real, 一列陣形_現れる_0)
| Name |
Value
|
| IsFinishedByFailAction |
False
|
| IsEndChangeable |
False
|
| IsNoChangeable |
False
|