AIDef:AI/PriestBossGiantStageRotRoot
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AI definition | |
---|---|
Type | AI |
AITreeVariables
Name | Type | Default value | Description |
---|---|---|---|
IsActive | Bool | True | |
PriestBossMetaAIUnit | AITreeVariablePointer | ||
FacePos | Vec3 | [0.0, 0.0, 0.0] | |
DestinationPos | Vec3 | [0.0, 0.0, 0.0] | |
KeepDistFromGround | Float | -1.0 |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
CentralAngle | Float | ||
PercentRadiusHeight | Float | ||
IronBallHeightOffset | Float | ||
ArcPercent | Float | ||
ZOffset | Float | ||
ZOffsetIndex | Float | ||
HoldBallsCounterLength | Float | ||
BallsReleaseIntervalFrames | Float |
Children
Name | Description |
---|---|
ロール前 | |
地形をロール | |
地形を戻す | |
鉄球投げ |
Derived definitions
回転あり (Priest_Boss_Giant, 第三段階)
Name | Value |
---|---|
CentralAngle | 0.610865 |
PercentRadiusHeight | 0.65 |
IronBallHeightOffset | 10.0 |
ArcPercent | 0.1 |
ZOffset | 10.0 |
ZOffsetIndex | 15.0 |
HoldBallsCounterLength | 15.0 |
BallsReleaseIntervalFrames | 1.0 |