AIDef:AI/PriestBossCircleFormationShoot
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PriestBossCircleFormationShootAI definition |
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Type |
AI |
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AITreeVariables
Name |
Type |
Default value |
Description
|
PriestBossMetaAIUnit |
AITreeVariablePointer |
|
|
StaticInstParams
Name |
Type |
Default value |
Description
|
HomingAttackTime |
Float |
|
|
Children
Name |
Description
|
分身消す |
|
待機 |
|
攻撃 |
|
攻撃前 |
|
攻撃後 |
|
陣形作成_消える |
|
陣形作成_現れる |
|
陣形作成後待機 |
|
Derived definitions
円陣弓 (Priest_Boss_ShadowClone, シンクロモード)
Name |
Value
|
HomingAttackTime |
1.4
|
円陣弓 (Priest_Boss_ShadowClone_Real, シンクロモード)
Name |
Value
|
HomingAttackTime |
1.4
|