From ZeldaMods (Breath of the Wild)
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PriestBossBeamExplode| AI definition |
|---|
| Type |
AI |
|---|
AITreeVariables
| Name |
Type |
Default value |
Description
|
| IsReflectThrownBullet |
Bool |
False |
|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| MaxDistanceChangeableBorder |
Int |
|
|
| MaxDistanceChangeableRevise |
Int |
|
|
| MaxDistance |
Float |
|
|
| IsDelete |
Bool |
|
|
Children
| Name |
Description
|
| 後処理 |
|
| 爆発 |
|
| 着弾前 |
|
Derived definitions
Root (PriestBossBeamExplode)
| Name |
Value
|
| MaxDistanceChangeableBorder |
100
|
| MaxDistanceChangeableRevise |
30
|
| MaxDistance |
500.0
|
| IsDelete |
False
|