AIDef:AI/PreyNormal
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AI definition | |
---|---|
Type | AI |
MapUnitInstParams
Name | Type | Default value | Description |
---|---|---|---|
IsLocatorCreate | Bool | False | |
EnableNoEntryAreaCheck | Bool | True |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
IsUseEscapeState | Bool | ||
IsPositiveAttacker | Bool | ||
IsSearchTarget | Bool | ||
IsEmitForceEscapeSignal | Bool | ||
IsReceivedForceEscapeSignal | Bool | ||
IsCheckSandStorm | Bool | ||
ChangeBattleStateRadius | Float | ||
CounterAttackRadius | Float | ||
CounterAttackRate | Float | ||
AddCautionLevelVal | Float | ||
AutoReduceCautionLevelVal | Float | ||
LimitOverReduceCautionLevelVal | Float | ||
AwnRangeScaleWhenAttention | Float | ||
TargetLostTime | Float | ||
AllowRoarRadius | Float | ||
EscapeWaterFlowLimit | Float | ||
NewFoodAddTime | Float |
Children
Name | Description |
---|---|
ふり向き | |
ターゲット通知 | |
ダメージ逃走 | |
ロケーター待機 | |
威嚇 | |
徘徊 | |
戦闘 | |
気づき | |
注目 | |
興味対象発見 | |
逃走 |
Derived definitions
通常行動 (Pigeon, Root_0)
Name | Value |
---|---|
IsUseEscapeState | True |
IsPositiveAttacker | False |
IsSearchTarget | True |
IsEmitForceEscapeSignal | True |
IsReceivedForceEscapeSignal | True |
IsCheckSandStorm | False |
ChangeBattleStateRadius | 0.0 |
CounterAttackRadius | 0.0 |
CounterAttackRate | 0.0 |
AddCautionLevelVal | 600.0 |
AutoReduceCautionLevelVal | 1.0 |
LimitOverReduceCautionLevelVal | 1000.0 |
AwnRangeScaleWhenAttention | 1.5 |
TargetLostTime | 70.0 |
AllowRoarRadius | 0.0 |
EscapeWaterFlowLimit | -1.0 |
NewFoodAddTime | 30.0 |
通常行動 (Boar, Root_0)
Name | Value |
---|---|
IsUseEscapeState | True |
IsPositiveAttacker | False |
IsSearchTarget | True |
IsEmitForceEscapeSignal | True |
IsReceivedForceEscapeSignal | True |
IsCheckSandStorm | False |
ChangeBattleStateRadius | 15.0 |
CounterAttackRadius | 15.0 |
CounterAttackRate | 0.0 |
AddCautionLevelVal | 450.0 |
AutoReduceCautionLevelVal | 1.0 |
LimitOverReduceCautionLevelVal | 1000.0 |
AwnRangeScaleWhenAttention | 1.1 |
TargetLostTime | 60.0 |
AllowRoarRadius | 0.0 |
EscapeWaterFlowLimit | -1.0 |
NewFoodAddTime | 30.0 |
通常行動 (Deer, Root_0)
Name | Value |
---|---|
IsUseEscapeState | True |
IsPositiveAttacker | False |
IsSearchTarget | True |
IsEmitForceEscapeSignal | True |
IsReceivedForceEscapeSignal | True |
IsCheckSandStorm | False |
ChangeBattleStateRadius | 15.0 |
CounterAttackRadius | 15.0 |
CounterAttackRate | 0.0 |
AddCautionLevelVal | 450.0 |
AutoReduceCautionLevelVal | 1.0 |
LimitOverReduceCautionLevelVal | 1000.0 |
AwnRangeScaleWhenAttention | 1.1 |
TargetLostTime | 60.0 |
AllowRoarRadius | 0.0 |
EscapeWaterFlowLimit | -1.0 |
NewFoodAddTime | 30.0 |
通常行動 (Kokko, Root_0)
Name | Value |
---|---|
IsUseEscapeState | True |
IsPositiveAttacker | False |
IsSearchTarget | False |
IsEmitForceEscapeSignal | False |
IsReceivedForceEscapeSignal | True |
IsCheckSandStorm | False |
ChangeBattleStateRadius | 0.0 |
CounterAttackRadius | 0.0 |
CounterAttackRate | 0.0 |
AddCautionLevelVal | 400.0 |
AutoReduceCautionLevelVal | 1.0 |
LimitOverReduceCautionLevelVal | 1000.0 |
AwnRangeScaleWhenAttention | 1.5 |
TargetLostTime | 70.0 |
AllowRoarRadius | 0.0 |
EscapeWaterFlowLimit | -1.0 |
NewFoodAddTime | 30.0 |
通常行動 (Fox, Root_0)
Name | Value |
---|---|
IsUseEscapeState | True |
IsPositiveAttacker | False |
IsSearchTarget | True |
IsEmitForceEscapeSignal | True |
IsReceivedForceEscapeSignal | True |
IsCheckSandStorm | False |
ChangeBattleStateRadius | 0.0 |
CounterAttackRadius | 0.0 |
CounterAttackRate | 0.0 |
AddCautionLevelVal | 450.0 |
AutoReduceCautionLevelVal | 1.0 |
LimitOverReduceCautionLevelVal | 1000.0 |
AwnRangeScaleWhenAttention | 1.1 |
TargetLostTime | 60.0 |
AllowRoarRadius | 0.0 |
EscapeWaterFlowLimit | -1.0 |
NewFoodAddTime | 0.0 |
通常行動 (Squirrel, Root_0)
Name | Value |
---|---|
IsUseEscapeState | True |
IsPositiveAttacker | False |
IsSearchTarget | True |
IsEmitForceEscapeSignal | True |
IsReceivedForceEscapeSignal | True |
IsCheckSandStorm | False |
ChangeBattleStateRadius | 0.0 |
CounterAttackRadius | 0.0 |
CounterAttackRate | 0.0 |
AddCautionLevelVal | 450.0 |
AutoReduceCautionLevelVal | 1.0 |
LimitOverReduceCautionLevelVal | 1000.0 |
AwnRangeScaleWhenAttention | 1.1 |
TargetLostTime | 60.0 |
AllowRoarRadius | 0.0 |
EscapeWaterFlowLimit | -1.0 |
NewFoodAddTime | 0.0 |
通常行動 (LittleBird, Root_0)
Name | Value |
---|---|
IsUseEscapeState | True |
IsPositiveAttacker | False |
IsSearchTarget | True |
IsEmitForceEscapeSignal | True |
IsReceivedForceEscapeSignal | True |
IsCheckSandStorm | False |
ChangeBattleStateRadius | 0.0 |
CounterAttackRadius | 0.0 |
CounterAttackRate | 0.0 |
AddCautionLevelVal | 600.0 |
AutoReduceCautionLevelVal | 1.0 |
LimitOverReduceCautionLevelVal | 1000.0 |
AwnRangeScaleWhenAttention | 1.5 |
TargetLostTime | 70.0 |
AllowRoarRadius | 0.0 |
EscapeWaterFlowLimit | -1.0 |
NewFoodAddTime | 30.0 |
通常行動 (KakarikoKokko, Root_0)
Name | Value |
---|---|
IsUseEscapeState | True |
IsPositiveAttacker | False |
IsSearchTarget | False |
IsEmitForceEscapeSignal | False |
IsReceivedForceEscapeSignal | True |
IsCheckSandStorm | False |
ChangeBattleStateRadius | 0.0 |
CounterAttackRadius | 0.0 |
CounterAttackRate | 0.0 |
AddCautionLevelVal | 400.0 |
AutoReduceCautionLevelVal | 1.0 |
LimitOverReduceCautionLevelVal | 1000.0 |
AwnRangeScaleWhenAttention | 1.5 |
TargetLostTime | 70.0 |
AllowRoarRadius | 0.0 |
EscapeWaterFlowLimit | -1.0 |
NewFoodAddTime | 30.0 |
水中行動 (Duck, 通常)
Name | Value |
---|---|
IsUseEscapeState | True |
IsPositiveAttacker | False |
IsSearchTarget | True |
IsEmitForceEscapeSignal | True |
IsReceivedForceEscapeSignal | True |
IsCheckSandStorm | False |
ChangeBattleStateRadius | 0.0 |
CounterAttackRadius | 0.0 |
CounterAttackRate | 0.0 |
AddCautionLevelVal | 520.0 |
AutoReduceCautionLevelVal | 1.0 |
LimitOverReduceCautionLevelVal | 1000.0 |
AwnRangeScaleWhenAttention | 1.5 |
TargetLostTime | 70.0 |
AllowRoarRadius | 0.0 |
EscapeWaterFlowLimit | 0.4 |
NewFoodAddTime | 0.0 |
通常行動 (Wolf, Root_0)
Name | Value |
---|---|
IsUseEscapeState | True |
IsPositiveAttacker | True |
IsSearchTarget | True |
IsEmitForceEscapeSignal | True |
IsReceivedForceEscapeSignal | True |
IsCheckSandStorm | False |
ChangeBattleStateRadius | 60.0 |
CounterAttackRadius | 60.0 |
CounterAttackRate | 1.0 |
AddCautionLevelVal | 450.0 |
AutoReduceCautionLevelVal | 1.0 |
LimitOverReduceCautionLevelVal | 1000.0 |
AwnRangeScaleWhenAttention | 1.1 |
TargetLostTime | 60.0 |
AllowRoarRadius | 22.0 |
EscapeWaterFlowLimit | -1.0 |
NewFoodAddTime | 0.0 |
通常行動 (Hawk, Root_0)
Name | Value |
---|---|
IsUseEscapeState | True |
IsPositiveAttacker | False |
IsSearchTarget | False |
IsEmitForceEscapeSignal | True |
IsReceivedForceEscapeSignal | True |
IsCheckSandStorm | True |
ChangeBattleStateRadius | 0.0 |
CounterAttackRadius | 0.0 |
CounterAttackRate | 0.0 |
AddCautionLevelVal | 600.0 |
AutoReduceCautionLevelVal | 1.0 |
LimitOverReduceCautionLevelVal | 1000.0 |
AwnRangeScaleWhenAttention | 1.5 |
TargetLostTime | 70.0 |
AllowRoarRadius | 0.0 |
EscapeWaterFlowLimit | -1.0 |
NewFoodAddTime | 0.0 |
通常行動 (Deer_MiniGame, Root_0)
Name | Value |
---|---|
IsUseEscapeState | True |
IsPositiveAttacker | False |
IsSearchTarget | True |
IsEmitForceEscapeSignal | False |
IsReceivedForceEscapeSignal | False |
IsCheckSandStorm | False |
ChangeBattleStateRadius | 15.0 |
CounterAttackRadius | 15.0 |
CounterAttackRate | 0.0 |
AddCautionLevelVal | 450.0 |
AutoReduceCautionLevelVal | 1.0 |
LimitOverReduceCautionLevelVal | 1000.0 |
AwnRangeScaleWhenAttention | 1.1 |
TargetLostTime | 60.0 |
AllowRoarRadius | 0.0 |
EscapeWaterFlowLimit | -1.0 |
NewFoodAddTime | 0.0 |
通常行動 (Bear, Root_0)
Name | Value |
---|---|
IsUseEscapeState | True |
IsPositiveAttacker | True |
IsSearchTarget | True |
IsEmitForceEscapeSignal | True |
IsReceivedForceEscapeSignal | True |
IsCheckSandStorm | False |
ChangeBattleStateRadius | 60.0 |
CounterAttackRadius | 60.0 |
CounterAttackRate | 1.0 |
AddCautionLevelVal | 450.0 |
AutoReduceCautionLevelVal | 1.0 |
LimitOverReduceCautionLevelVal | 1000.0 |
AwnRangeScaleWhenAttention | 1.1 |
TargetLostTime | 60.0 |
AllowRoarRadius | 22.0 |
EscapeWaterFlowLimit | -1.0 |
NewFoodAddTime | 0.0 |
通常行動 (Boar_MiniGame, Root_0)
Name | Value |
---|---|
IsUseEscapeState | True |
IsPositiveAttacker | False |
IsSearchTarget | True |
IsEmitForceEscapeSignal | False |
IsReceivedForceEscapeSignal | False |
IsCheckSandStorm | False |
ChangeBattleStateRadius | 15.0 |
CounterAttackRadius | 15.0 |
CounterAttackRate | 0.0 |
AddCautionLevelVal | 450.0 |
AutoReduceCautionLevelVal | 1.0 |
LimitOverReduceCautionLevelVal | 1000.0 |
AwnRangeScaleWhenAttention | 1.1 |
TargetLostTime | 60.0 |
AllowRoarRadius | 0.0 |
EscapeWaterFlowLimit | -1.0 |
NewFoodAddTime | 0.0 |
通常行動 (Heron, Root_0)
Name | Value |
---|---|
IsUseEscapeState | True |
IsPositiveAttacker | False |
IsSearchTarget | True |
IsEmitForceEscapeSignal | True |
IsReceivedForceEscapeSignal | True |
IsCheckSandStorm | False |
ChangeBattleStateRadius | 0.0 |
CounterAttackRadius | 0.0 |
CounterAttackRate | 0.0 |
AddCautionLevelVal | 600.0 |
AutoReduceCautionLevelVal | 1.0 |
LimitOverReduceCautionLevelVal | 1000.0 |
AwnRangeScaleWhenAttention | 1.5 |
TargetLostTime | 70.0 |
AllowRoarRadius | 0.0 |
EscapeWaterFlowLimit | -1.0 |
NewFoodAddTime | 30.0 |