AIDef:AI/PreyDefWanderAI
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AI definition | |
---|---|
Type | AI |
AITreeVariables
Name | Type | Default value | Description |
---|---|---|---|
FramesStuckOnTerrain | Float | 0.0 | |
IsStuckOnTerrain | Bool | False |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
FramesStuckLimit | Float | ||
TimesStuckLimit | Int | ||
ChangeWaitRate | Float | ||
MaxWaitTime | Float | ||
MinWaitTime | Float | ||
FinishChangeCount | Int | ||
CheckWaitIsChangable | Bool |
Children
Name | Description |
---|---|
地形嵌り | |
待機 | |
最後の手段 | |
移動 |
Derived definitions
徘徊 (Pigeon, 通常行動_0)
Name | Value |
---|---|
FramesStuckLimit | 60.0 |
TimesStuckLimit | 3 |
ChangeWaitRate | 0.7 |
MaxWaitTime | -1.0 |
MinWaitTime | -1.0 |
FinishChangeCount | -1 |
CheckWaitIsChangable | False |
徘徊 (LittleBird, 通常行動_0)
Name | Value |
---|---|
FramesStuckLimit | 60.0 |
TimesStuckLimit | 3 |
ChangeWaitRate | 0.7 |
MaxWaitTime | -1.0 |
MinWaitTime | -1.0 |
FinishChangeCount | -1 |
CheckWaitIsChangable | False |
徘徊 (Heron, 通常行動_0)
Name | Value |
---|---|
FramesStuckLimit | 60.0 |
TimesStuckLimit | 3 |
ChangeWaitRate | 0.7 |
MaxWaitTime | -1.0 |
MinWaitTime | -1.0 |
FinishChangeCount | -1 |
CheckWaitIsChangable | False |