AIDef:AI/PrevASSkipSeq
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AI definition | |
---|---|
Type | AI |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
PrevASName | String | ||
IsFinishedByFailAction | Bool | ||
IsEndChangeable | Bool | ||
IsNoChangeable | Bool |
Children
Name | Description |
---|---|
先行動 | |
後行動 |
Derived definitions
未発見 (Stal_Bokoblin_Junior_Body, 攻撃反応)
Name | Value |
---|---|
PrevASName | ForceAwaken |
IsFinishedByFailAction | False |
IsEndChangeable | True |
IsNoChangeable | False |
未発見 (Bokoblin_Red, 攻撃反応)
Name | Value |
---|---|
PrevASName | ForceAwaken |
IsFinishedByFailAction | False |
IsEndChangeable | True |
IsNoChangeable | False |
その他 (BoneHorse, ダメージリアクション)
Name | Value |
---|---|
PrevASName | Damage |
IsFinishedByFailAction | False |
IsEndChangeable | False |
IsNoChangeable | False |
未発見 (Bokoblin_Senior, 攻撃反応)
Name | Value |
---|---|
PrevASName | ForceAwaken |
IsFinishedByFailAction | False |
IsEndChangeable | True |
IsNoChangeable | False |
未発見 (Bokoblin_Rapid, 攻撃反応)
Name | Value |
---|---|
PrevASName | ForceAwaken |
IsFinishedByFailAction | False |
IsEndChangeable | True |
IsNoChangeable | False |
その他 (NushiHorse, ダメージリアクション)
Name | Value |
---|---|
PrevASName | Damage |
IsFinishedByFailAction | False |
IsEndChangeable | False |
IsNoChangeable | False |
その他 (Horse, ダメージリアクション)
Name | Value |
---|---|
PrevASName | Damage |
IsFinishedByFailAction | False |
IsEndChangeable | False |
IsNoChangeable | False |
その他 (HorseLarge, ダメージリアクション)
Name | Value |
---|---|
PrevASName | Damage |
IsFinishedByFailAction | False |
IsEndChangeable | False |
IsNoChangeable | False |