AIDef:AI/OneMemoryMagicBattle

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OneMemoryMagicBattle
AI definition
Type AI

StaticInstParams

Name Type Default value Description
MemoryPartsName String
MagicName String
AttackRatio Float
BreathSize Float
EnlargeTime Int
MagicPer Int
AttackPowDirect Int
AttackAngle Float
RetFrmGrdAtkTimer Int
RetFrmGrdAtkPrcTimer Int
RetFrmDmgAtkTimer Int
GlobalNoAtkTime Int
GlobalNoAtkTimeRnd Int
AttackIntervalIntensity Float
DisplayCheckRadius Float
IsUpdateNoticeState Bool
IsCheckLineReachable Bool


Children

Name Description
戦闘攻撃
戦闘準備
魔法攻撃

Derived definitions

通常戦闘 (Assassin_Middle, プレイヤー生存)

Name Value
MemoryPartsName Grave
MagicName AttackGrave
AttackRatio 1.0
BreathSize 8.0
EnlargeTime 60
MagicPer 50
AttackPowDirect 40
AttackAngle 0.261799
RetFrmGrdAtkTimer 20
RetFrmGrdAtkPrcTimer 30
RetFrmDmgAtkTimer -1
GlobalNoAtkTime 80
GlobalNoAtkTimeRnd 16
AttackIntervalIntensity 1.0
DisplayCheckRadius 0.8
IsUpdateNoticeState True
IsCheckLineReachable False