AIDef:AI/OctarockRoot
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AI definition | |
---|---|
Type | AI |
AITreeVariables
Name | Type | Default value | Description |
---|---|---|---|
VacuumedExplodingBomb | AITreeVariablePointer | ||
OctarockFormChangeUnit | AITreeVariablePointer | ||
CreateDeadConditionType | Int | -1 | |
ForceSealSilentKillCount | Int | 0 | |
IsTrgChangeUnderWaterState | Bool | False |
MapUnitInstParams
Name | Type | Default value | Description |
---|---|---|---|
CarryActorName | String | ||
EquipItem1 | String | Default | |
EquipItem2 | String | Default | |
EquipItem3 | String | Default | |
EquipItem4 | String | Default | |
RideHorseName | String | ||
ArrowName | String | NormalArrow | |
DropTable | String | Normal | |
IsNearCreate | Bool | False | |
DropActor | String | ||
SharpWeaponJudgeType | Int | 0 | |
LevelSensorMode | Int | 0 | |
DisableRankUpForHardMode | Bool | False |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
ItemName | String | ||
ConnectRigidBodyName | String | ||
ConnectTgtBodyName | String | ||
ShootActorName | String | ||
ShootActorKey1 | String | ||
ShootActorKey2 | String | ||
ShootActorKey3 | String | ||
IsWigBreakable | Bool | ||
ExtraShootActorName | String | ||
ExtraShootActorKey | String | ||
InWaterDepth | Float | ||
OutOfWaterOffset | Float | ||
SpreadDist | Float | ||
SmallSpreadDist | Float | ||
FortressTag | String | ||
FallHeight | Float | ||
IgnoreHell | Bool |
Children
Name | Description |
---|---|
リアクション | |
呼ばれ | |
奈落 | |
所持 | |
死亡生成 | |
水中 | |
落下 | |
近接湧出 | |
通常 | |
騎乗 |
Derived definitions
通常 (Octarock_Forest, BaseAI)
Name | Value |
---|---|
ItemName | OctObj_Grass_05 |
ConnectRigidBodyName | ConnectBody |
ConnectTgtBodyName | TgtConnector |
ShootActorName | Octarock_Bullet |
ShootActorKey1 | ShootActor |
ShootActorKey2 | ShootActor2 |
ShootActorKey3 | ShootActor3 |
IsWigBreakable | True |
ExtraShootActorName | |
ExtraShootActorKey | |
InWaterDepth | -1.0 |
OutOfWaterOffset | 0.1 |
SpreadDist | 8.0 |
SmallSpreadDist | 3.0 |
FortressTag | EnemyFortressMgr |
FallHeight | -1.0 |
IgnoreHell | False |
通常 (Octarock_Water, BaseAI)
Name | Value |
---|---|
ItemName | OctObj_Grass_01 |
ConnectRigidBodyName | ConnectBody |
ConnectTgtBodyName | TgtConnector |
ShootActorName | Octarock_Bullet |
ShootActorKey1 | ShootActor |
ShootActorKey2 | ShootActor2 |
ShootActorKey3 | ShootActor3 |
IsWigBreakable | True |
ExtraShootActorName | |
ExtraShootActorKey | |
InWaterDepth | 0.2 |
OutOfWaterOffset | 0.1 |
SpreadDist | 8.0 |
SmallSpreadDist | 3.0 |
FortressTag | EnemyFortressMgr |
FallHeight | -1.0 |
IgnoreHell | False |
通常 (Octarock_Sand, BaseAI)
Name | Value |
---|---|
ItemName | OctObj_Stone_TBox |
ConnectRigidBodyName | ConnectBody |
ConnectTgtBodyName | TgtConnector |
ShootActorName | Octarock_Bullet |
ShootActorKey1 | ShootActor |
ShootActorKey2 | ShootActor2 |
ShootActorKey3 | ShootActor3 |
IsWigBreakable | False |
ExtraShootActorName | |
ExtraShootActorKey | |
InWaterDepth | -1.0 |
OutOfWaterOffset | 0.1 |
SpreadDist | 8.0 |
SmallSpreadDist | 3.0 |
FortressTag | EnemyFortressMgr |
FallHeight | -1.0 |
IgnoreHell | False |
通常 (Octarock_Snow, BaseAI)
Name | Value |
---|---|
ItemName | OctObj_Grass_08 |
ConnectRigidBodyName | ConnectBody |
ConnectTgtBodyName | TgtConnector |
ShootActorName | Octarock_SnowBullet |
ShootActorKey1 | ShootActor |
ShootActorKey2 | ShootActor2 |
ShootActorKey3 | ShootActor3 |
IsWigBreakable | True |
ExtraShootActorName | |
ExtraShootActorKey | |
InWaterDepth | -1.0 |
OutOfWaterOffset | 0.1 |
SpreadDist | 8.0 |
SmallSpreadDist | 3.0 |
FortressTag | EnemyFortressMgr |
FallHeight | -1.0 |
IgnoreHell | False |
通常 (Octarock_Stone, BaseAI)
Name | Value |
---|---|
ItemName | OctObj_Stone_01 |
ConnectRigidBodyName | ConnectBody |
ConnectTgtBodyName | TgtConnector |
ShootActorName | Octarock_Bullet_L |
ShootActorKey1 | ShootActor |
ShootActorKey2 | ShootActor2 |
ShootActorKey3 | ShootActor3 |
IsWigBreakable | False |
ExtraShootActorName | |
ExtraShootActorKey | |
InWaterDepth | -1.0 |
OutOfWaterOffset | 0.1 |
SpreadDist | 8.0 |
SmallSpreadDist | 3.0 |
FortressTag | EnemyFortressMgr |
FallHeight | -1.0 |
IgnoreHell | False |