AIDef:AI/NearCreateSelect
Jump to navigation
Jump to search
AI definition | |
---|---|
Type | AI |
MapUnitInstParams
Name | Type | Default value | Description |
---|---|---|---|
IsNearCreate | Bool | False |
Children
Name | Description |
---|---|
近接湧き | |
通常湧き |
Derived definitions
待機 (Stal_Bokoblin_Junior_Body, 通常)
No overridden parameters.
待機 (Chuchu, 通常)
No overridden parameters.
戦闘 (Lynel_Senior, 剣装備)
No overridden parameters.
戦闘 (Lynel_Senior, 槍戦闘)
No overridden parameters.
戦闘 (Lynel_Senior, 大剣装備)
No overridden parameters.
戦闘 (Lynel_Middle, 剣装備)
No overridden parameters.
戦闘 (Lynel_Middle, 槍戦闘)
No overridden parameters.
戦闘 (Lynel_Middle, 大剣装備)
No overridden parameters.
待機 (Lizalfos_Bone, 通常)
No overridden parameters.
待機 (Chuchu_Middle, 通常)
No overridden parameters.
待機 (Stal_Moriblin_Bone, 通常)
No overridden parameters.
戦闘 (Lynel, 剣装備)
No overridden parameters.
戦闘 (Lynel, 槍戦闘)
No overridden parameters.
戦闘 (Lynel, 大剣装備)
No overridden parameters.
待機 (Chuchu_Senior, 通常)
No overridden parameters.