AIDef:AI/MoveToCameraFrontXZ

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MoveToCameraFrontXZ
AI definition
Type AI

StaticInstParams

Name Type Default value Description
DistFromPlayer Float
MinDistFromPlayer Float
ReverseTimer Int
ReverseCount Int
AvoidPlayerDist Float
AddLineCheckNavRadius Float
IsSuccessByLineReachable Bool
ReachableRadius Float
WeaponIdx Int


Children

Name Description
プレイヤー回避移動
反転
移動

Derived definitions

準備 (Lynel_Senior, 6足攻撃モード)

Name Value
DistFromPlayer 30.0
MinDistFromPlayer 15.0
ReverseTimer 90
ReverseCount 2
AvoidPlayerDist 7.0
AddLineCheckNavRadius 1.5
IsSuccessByLineReachable True
ReachableRadius 3.0
WeaponIdx -1

準備 (Lynel_Senior, 突進切りモード)

Name Value
DistFromPlayer 30.0
MinDistFromPlayer 15.0
ReverseTimer 90
ReverseCount 2
AvoidPlayerDist 7.0
AddLineCheckNavRadius 1.5
IsSuccessByLineReachable True
ReachableRadius 3.0
WeaponIdx 0

先行動 (Lynel_Senior, 斬り抜け)

Name Value
DistFromPlayer 30.0
MinDistFromPlayer 15.0
ReverseTimer 90
ReverseCount 2
AvoidPlayerDist 7.0
AddLineCheckNavRadius 1.5
IsSuccessByLineReachable False
ReachableRadius 0.0
WeaponIdx -1

先行動 (Lynel_Senior, 突進切りモード)

Name Value
DistFromPlayer 30.0
MinDistFromPlayer 15.0
ReverseTimer 90
ReverseCount 2
AvoidPlayerDist 7.0
AddLineCheckNavRadius 1.5
IsSuccessByLineReachable True
ReachableRadius 3.0
WeaponIdx 0

準備 (Lynel_Middle, 6足攻撃モード)

Name Value
DistFromPlayer 30.0
MinDistFromPlayer 15.0
ReverseTimer 90
ReverseCount 2
AvoidPlayerDist 7.0
AddLineCheckNavRadius 1.5
IsSuccessByLineReachable True
ReachableRadius 3.0
WeaponIdx -1

準備 (Lynel_Middle, 突進切りモード)

Name Value
DistFromPlayer 30.0
MinDistFromPlayer 15.0
ReverseTimer 90
ReverseCount 2
AvoidPlayerDist 7.0
AddLineCheckNavRadius 1.5
IsSuccessByLineReachable True
ReachableRadius 3.0
WeaponIdx 0

先行動 (Lynel_Middle, 斬り抜け)

Name Value
DistFromPlayer 30.0
MinDistFromPlayer 15.0
ReverseTimer 90
ReverseCount 2
AvoidPlayerDist 7.0
AddLineCheckNavRadius 1.5
IsSuccessByLineReachable False
ReachableRadius 0.0
WeaponIdx -1

先行動 (Lynel_Middle, 突進切りモード)

Name Value
DistFromPlayer 30.0
MinDistFromPlayer 15.0
ReverseTimer 90
ReverseCount 2
AvoidPlayerDist 7.0
AddLineCheckNavRadius 1.5
IsSuccessByLineReachable True
ReachableRadius 3.0
WeaponIdx 0

先行動 (Octarock_Snow, 前方回り込み)

Name Value
DistFromPlayer 20.0
MinDistFromPlayer 2.0
ReverseTimer 90
ReverseCount 0
AvoidPlayerDist 5.0
AddLineCheckNavRadius -1.0
IsSuccessByLineReachable True
ReachableRadius 0.0
WeaponIdx -1

準備 (Lynel, 6足攻撃モード)

Name Value
DistFromPlayer 30.0
MinDistFromPlayer 15.0
ReverseTimer 90
ReverseCount 2
AvoidPlayerDist 7.0
AddLineCheckNavRadius 1.5
IsSuccessByLineReachable True
ReachableRadius 3.0
WeaponIdx -1

準備 (Lynel, 突進切りモード)

Name Value
DistFromPlayer 30.0
MinDistFromPlayer 15.0
ReverseTimer 90
ReverseCount 2
AvoidPlayerDist 7.0
AddLineCheckNavRadius 1.5
IsSuccessByLineReachable True
ReachableRadius 3.0
WeaponIdx 0

先行動 (Lynel, 斬り抜け)

Name Value
DistFromPlayer 30.0
MinDistFromPlayer 15.0
ReverseTimer 90
ReverseCount 2
AvoidPlayerDist 7.0
AddLineCheckNavRadius 1.5
IsSuccessByLineReachable False
ReachableRadius 0.0
WeaponIdx -1

先行動 (Lynel, 突進切りモード)

Name Value
DistFromPlayer 30.0
MinDistFromPlayer 15.0
ReverseTimer 90
ReverseCount 2
AvoidPlayerDist 7.0
AddLineCheckNavRadius 1.5
IsSuccessByLineReachable True
ReachableRadius 3.0
WeaponIdx 0