From ZeldaMods (Breath of the Wild)
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MoveToCameraFrontXZAI definition |
---|
Type |
AI |
---|
Contents
- 1 StaticInstParams
- 2 Children
- 3 Derived definitions
- 3.1 準備 (Lynel_Senior, 6足攻撃モード)
- 3.2 準備 (Lynel_Senior, 突進切りモード)
- 3.3 先行動 (Lynel_Senior, 斬り抜け)
- 3.4 先行動 (Lynel_Senior, 突進切りモード)
- 3.5 準備 (Lynel_Middle, 6足攻撃モード)
- 3.6 準備 (Lynel_Middle, 突進切りモード)
- 3.7 先行動 (Lynel_Middle, 斬り抜け)
- 3.8 先行動 (Lynel_Middle, 突進切りモード)
- 3.9 先行動 (Octarock_Snow, 前方回り込み)
- 3.10 準備 (Lynel, 6足攻撃モード)
- 3.11 準備 (Lynel, 突進切りモード)
- 3.12 先行動 (Lynel, 斬り抜け)
- 3.13 先行動 (Lynel, 突進切りモード)
StaticInstParams
Name |
Type |
Default value |
Description
|
DistFromPlayer |
Float |
|
|
MinDistFromPlayer |
Float |
|
|
ReverseTimer |
Int |
|
|
ReverseCount |
Int |
|
|
AvoidPlayerDist |
Float |
|
|
AddLineCheckNavRadius |
Float |
|
|
IsSuccessByLineReachable |
Bool |
|
|
ReachableRadius |
Float |
|
|
WeaponIdx |
Int |
|
|
Children
Name |
Description
|
プレイヤー回避移動 |
|
反転 |
|
移動 |
|
Derived definitions
準備 (Lynel_Senior, 6足攻撃モード)
Name |
Value
|
DistFromPlayer |
30.0
|
MinDistFromPlayer |
15.0
|
ReverseTimer |
90
|
ReverseCount |
2
|
AvoidPlayerDist |
7.0
|
AddLineCheckNavRadius |
1.5
|
IsSuccessByLineReachable |
True
|
ReachableRadius |
3.0
|
WeaponIdx |
-1
|
準備 (Lynel_Senior, 突進切りモード)
Name |
Value
|
DistFromPlayer |
30.0
|
MinDistFromPlayer |
15.0
|
ReverseTimer |
90
|
ReverseCount |
2
|
AvoidPlayerDist |
7.0
|
AddLineCheckNavRadius |
1.5
|
IsSuccessByLineReachable |
True
|
ReachableRadius |
3.0
|
WeaponIdx |
0
|
先行動 (Lynel_Senior, 斬り抜け)
Name |
Value
|
DistFromPlayer |
30.0
|
MinDistFromPlayer |
15.0
|
ReverseTimer |
90
|
ReverseCount |
2
|
AvoidPlayerDist |
7.0
|
AddLineCheckNavRadius |
1.5
|
IsSuccessByLineReachable |
False
|
ReachableRadius |
0.0
|
WeaponIdx |
-1
|
先行動 (Lynel_Senior, 突進切りモード)
Name |
Value
|
DistFromPlayer |
30.0
|
MinDistFromPlayer |
15.0
|
ReverseTimer |
90
|
ReverseCount |
2
|
AvoidPlayerDist |
7.0
|
AddLineCheckNavRadius |
1.5
|
IsSuccessByLineReachable |
True
|
ReachableRadius |
3.0
|
WeaponIdx |
0
|
準備 (Lynel_Middle, 6足攻撃モード)
Name |
Value
|
DistFromPlayer |
30.0
|
MinDistFromPlayer |
15.0
|
ReverseTimer |
90
|
ReverseCount |
2
|
AvoidPlayerDist |
7.0
|
AddLineCheckNavRadius |
1.5
|
IsSuccessByLineReachable |
True
|
ReachableRadius |
3.0
|
WeaponIdx |
-1
|
準備 (Lynel_Middle, 突進切りモード)
Name |
Value
|
DistFromPlayer |
30.0
|
MinDistFromPlayer |
15.0
|
ReverseTimer |
90
|
ReverseCount |
2
|
AvoidPlayerDist |
7.0
|
AddLineCheckNavRadius |
1.5
|
IsSuccessByLineReachable |
True
|
ReachableRadius |
3.0
|
WeaponIdx |
0
|
先行動 (Lynel_Middle, 斬り抜け)
Name |
Value
|
DistFromPlayer |
30.0
|
MinDistFromPlayer |
15.0
|
ReverseTimer |
90
|
ReverseCount |
2
|
AvoidPlayerDist |
7.0
|
AddLineCheckNavRadius |
1.5
|
IsSuccessByLineReachable |
False
|
ReachableRadius |
0.0
|
WeaponIdx |
-1
|
先行動 (Lynel_Middle, 突進切りモード)
Name |
Value
|
DistFromPlayer |
30.0
|
MinDistFromPlayer |
15.0
|
ReverseTimer |
90
|
ReverseCount |
2
|
AvoidPlayerDist |
7.0
|
AddLineCheckNavRadius |
1.5
|
IsSuccessByLineReachable |
True
|
ReachableRadius |
3.0
|
WeaponIdx |
0
|
先行動 (Octarock_Snow, 前方回り込み)
Name |
Value
|
DistFromPlayer |
20.0
|
MinDistFromPlayer |
2.0
|
ReverseTimer |
90
|
ReverseCount |
0
|
AvoidPlayerDist |
5.0
|
AddLineCheckNavRadius |
-1.0
|
IsSuccessByLineReachable |
True
|
ReachableRadius |
0.0
|
WeaponIdx |
-1
|
準備 (Lynel, 6足攻撃モード)
Name |
Value
|
DistFromPlayer |
30.0
|
MinDistFromPlayer |
15.0
|
ReverseTimer |
90
|
ReverseCount |
2
|
AvoidPlayerDist |
7.0
|
AddLineCheckNavRadius |
1.5
|
IsSuccessByLineReachable |
True
|
ReachableRadius |
3.0
|
WeaponIdx |
-1
|
準備 (Lynel, 突進切りモード)
Name |
Value
|
DistFromPlayer |
30.0
|
MinDistFromPlayer |
15.0
|
ReverseTimer |
90
|
ReverseCount |
2
|
AvoidPlayerDist |
7.0
|
AddLineCheckNavRadius |
1.5
|
IsSuccessByLineReachable |
True
|
ReachableRadius |
3.0
|
WeaponIdx |
0
|
先行動 (Lynel, 斬り抜け)
Name |
Value
|
DistFromPlayer |
30.0
|
MinDistFromPlayer |
15.0
|
ReverseTimer |
90
|
ReverseCount |
2
|
AvoidPlayerDist |
7.0
|
AddLineCheckNavRadius |
1.5
|
IsSuccessByLineReachable |
False
|
ReachableRadius |
0.0
|
WeaponIdx |
-1
|
先行動 (Lynel, 突進切りモード)
Name |
Value
|
DistFromPlayer |
30.0
|
MinDistFromPlayer |
15.0
|
ReverseTimer |
90
|
ReverseCount |
2
|
AvoidPlayerDist |
7.0
|
AddLineCheckNavRadius |
1.5
|
IsSuccessByLineReachable |
True
|
ReachableRadius |
3.0
|
WeaponIdx |
0
|