AIDef:AI/MoriblinUnarmedBattle

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MoriblinUnarmedBattle
AI definition
Type AI

StaticInstParams

Name Type Default value Description
FarDist Float
OutDist Float
BaseDist Float
WeaponIdx Int
AttackStartRotate Float
PursuingAttackInterval Int
PursuingAttackStartAng Float
AttackIntervalIntensity Float


DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Children

Name Description
待機
攻撃
追撃ち攻撃

Derived definitions

戦闘 (Moriblin_Senior, 戦闘)

Name Value
FarDist 0.5
OutDist 8.0
BaseDist 5.2
WeaponIdx -1
AttackStartRotate 0.523599
PursuingAttackInterval 10
PursuingAttackStartAng 1.74533
AttackIntervalIntensity 1.0

戦闘 (Moriblin_Blue, 戦闘)

Name Value
FarDist 0.5
OutDist 8.0
BaseDist 5.2
WeaponIdx -1
AttackStartRotate 0.523599
PursuingAttackInterval 10
PursuingAttackStartAng 1.74533
AttackIntervalIntensity 1.0

戦闘 (Stal_Moriblin_Bone, 戦闘)

Name Value
FarDist 0.5
OutDist 8.0
BaseDist 5.2
WeaponIdx -1
AttackStartRotate 0.523599
PursuingAttackInterval 10
PursuingAttackStartAng 1.74533
AttackIntervalIntensity 1.0