AIDef:AI/MoriblinUnarmedBattle
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AI definition | |
---|---|
Type | AI |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
FarDist | Float | ||
OutDist | Float | ||
BaseDist | Float | ||
WeaponIdx | Int | ||
AttackStartRotate | Float | ||
PursuingAttackInterval | Int | ||
PursuingAttackStartAng | Float | ||
AttackIntervalIntensity | Float |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetPos | Vec3 |
Children
Name | Description |
---|---|
待機 | |
攻撃 | |
追撃ち攻撃 |
Derived definitions
戦闘 (Moriblin_Senior, 戦闘)
Name | Value |
---|---|
FarDist | 0.5 |
OutDist | 8.0 |
BaseDist | 5.2 |
WeaponIdx | -1 |
AttackStartRotate | 0.523599 |
PursuingAttackInterval | 10 |
PursuingAttackStartAng | 1.74533 |
AttackIntervalIntensity | 1.0 |
戦闘 (Moriblin_Blue, 戦闘)
Name | Value |
---|---|
FarDist | 0.5 |
OutDist | 8.0 |
BaseDist | 5.2 |
WeaponIdx | -1 |
AttackStartRotate | 0.523599 |
PursuingAttackInterval | 10 |
PursuingAttackStartAng | 1.74533 |
AttackIntervalIntensity | 1.0 |
戦闘 (Stal_Moriblin_Bone, 戦闘)
Name | Value |
---|---|
FarDist | 0.5 |
OutDist | 8.0 |
BaseDist | 5.2 |
WeaponIdx | -1 |
AttackStartRotate | 0.523599 |
PursuingAttackInterval | 10 |
PursuingAttackStartAng | 1.74533 |
AttackIntervalIntensity | 1.0 |