AIDef:AI/LynelRecognizeTarget
Jump to navigation
Jump to search
AI definition | |
---|---|
Type | AI |
AITreeVariables
Name | Type | Default value | Description |
---|---|---|---|
LynelAIFlags | Int | 0 | |
LynelAreaAlarmPoint | Int | 0 |
MapUnitInstParams
Name | Type | Default value | Description |
---|---|---|---|
IsNearCreate | Bool | False |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
AttensionStartPoint | Int | ||
ObserveEndPoint | Int | ||
DrawnWeaponPoint | Int | ||
WeaponAimPoint | Int | ||
AttackPoint | Int | ||
DashPoint | Int | ||
NearDistance | Float | ||
FarDistance | Float | ||
AppPoint | Int | ||
HorseRidePoint | Int | ||
DamagePoint | Int | ||
TrickedMaskPoint | Int | ||
BombPoint | Int | ||
AimPoint | Int | ||
AimAngle | Float | ||
NearDistPoint | Int | ||
MiddleDistPoint | Int | ||
TiredTime | Int | ||
TiredPoint | Int | ||
ForceBattleStartTime | Int |
Children
Name | Description |
---|---|
帰還 | |
強制戦闘開始 | |
戦闘 | |
戦闘開始 | |
気づき | |
観察 | |
警戒 |
Derived definitions
未撃破 (Lynel_Senior, プレイヤー発見)
Name | Value |
---|---|
AttensionStartPoint | 100 |
ObserveEndPoint | 200 |
DrawnWeaponPoint | 100 |
WeaponAimPoint | 200 |
AttackPoint | 200 |
DashPoint | 0 |
NearDistance | 15.0 |
FarDistance | 35.0 |
AppPoint | 200 |
HorseRidePoint | 0 |
DamagePoint | 200 |
TrickedMaskPoint | 0 |
BombPoint | 200 |
AimPoint | 200 |
AimAngle | 0.261799 |
NearDistPoint | 200 |
MiddleDistPoint | 100 |
TiredTime | 150 |
TiredPoint | -10 |
ForceBattleStartTime | 900 |
未撃破 (Lynel_Middle, プレイヤー発見)
Name | Value |
---|---|
AttensionStartPoint | 100 |
ObserveEndPoint | 200 |
DrawnWeaponPoint | 100 |
WeaponAimPoint | 200 |
AttackPoint | 200 |
DashPoint | 0 |
NearDistance | 15.0 |
FarDistance | 35.0 |
AppPoint | 200 |
HorseRidePoint | 0 |
DamagePoint | 200 |
TrickedMaskPoint | 0 |
BombPoint | 200 |
AimPoint | 200 |
AimAngle | 0.261799 |
NearDistPoint | 200 |
MiddleDistPoint | 100 |
TiredTime | 150 |
TiredPoint | -10 |
ForceBattleStartTime | 900 |
未撃破 (Lynel, プレイヤー発見)
Name | Value |
---|---|
AttensionStartPoint | 100 |
ObserveEndPoint | 200 |
DrawnWeaponPoint | 100 |
WeaponAimPoint | 200 |
AttackPoint | 200 |
DashPoint | 0 |
NearDistance | 15.0 |
FarDistance | 35.0 |
AppPoint | 200 |
HorseRidePoint | 0 |
DamagePoint | 200 |
TrickedMaskPoint | 0 |
BombPoint | 200 |
AimPoint | 200 |
AimAngle | 0.261799 |
NearDistPoint | 200 |
MiddleDistPoint | 100 |
TiredTime | 150 |
TiredPoint | -10 |
ForceBattleStartTime | 900 |