AIDef:AI/LynelNavMoveNoStop

From ZeldaMods (Breath of the Wild)
Jump to navigation Jump to search
LynelNavMoveNoStop
AI definition
Type AI

StaticInstParams

Name Type Default value Description
ReachTargetArea Float
RepathTime Float
WeaponIdx Int
TooFarDist Float


DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Children

Name Description
直進
移動

Derived definitions

移動 (Lynel_Senior, 後行動)

Name Value
ReachTargetArea 4.0
RepathTime 30.0
WeaponIdx -1
TooFarDist 100.0

近づき (Lynel_Senior, 斬り抜け移動下半身)

Name Value
ReachTargetArea 6.0
RepathTime 30.0
WeaponIdx -1
TooFarDist 100.0

移動 (Lynel_Middle, 後行動)

Name Value
ReachTargetArea 4.0
RepathTime 30.0
WeaponIdx -1
TooFarDist 100.0

近づき (Lynel_Middle, 斬り抜け移動下半身)

Name Value
ReachTargetArea 6.0
RepathTime 30.0
WeaponIdx -1
TooFarDist 100.0

移動 (Lynel, 後行動)

Name Value
ReachTargetArea 4.0
RepathTime 30.0
WeaponIdx -1
TooFarDist 100.0

近づき (Lynel, 斬り抜け移動下半身)

Name Value
ReachTargetArea 6.0
RepathTime 30.0
WeaponIdx -1
TooFarDist 100.0