AIDef:AI/LynelChaseBattleMove
Jump to navigation
Jump to search
AI definition | |
---|---|
Type | AI |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
SlowDownDist | Float | ||
SpeedUpDist | Float | ||
BaseDist | Float | ||
OutDist | Float | ||
CloseStartDist | Float |
Children
Name | Description |
---|---|
近づき | |
追跡 |
Derived definitions
下半身 (Lynel_Senior, 弓戦闘対騎兵)
Name | Value |
---|---|
SlowDownDist | 3.0 |
SpeedUpDist | 10.0 |
BaseDist | 20.0 |
OutDist | 50.0 |
CloseStartDist | 20.0 |
下半身 (Lynel_Middle, 弓戦闘対騎兵)
Name | Value |
---|---|
SlowDownDist | 3.0 |
SpeedUpDist | 10.0 |
BaseDist | 20.0 |
OutDist | 50.0 |
CloseStartDist | 20.0 |
下半身 (Lynel, 弓戦闘対騎兵)
Name | Value |
---|---|
SlowDownDist | 3.0 |
SpeedUpDist | 10.0 |
BaseDist | 20.0 |
OutDist | 50.0 |
CloseStartDist | 20.0 |