From ZeldaMods (Breath of the Wild)
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LynelBackStepFromTarget| AI definition |
|---|
| Type |
AI |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| MoveDistMin |
Float |
|
|
| MoveDist |
Float |
|
|
| AddCheckAngle |
Float |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| TargetPos |
Vec3 |
|
|
Children
| Name |
Description
|
| バックステップ |
|
| 後退不能 |
|
Derived definitions
近距離 (Lynel_Senior, 槍装備戦闘開始攻撃)
| Name |
Value
|
| MoveDistMin |
5.0
|
| MoveDist |
15.0
|
| AddCheckAngle |
0.785398
|
近接戦闘 (Lynel_Senior, 槍戦闘)
| Name |
Value
|
| MoveDistMin |
5.0
|
| MoveDist |
15.0
|
| AddCheckAngle |
0.785398
|
近距離 (Lynel_Middle, 槍装備戦闘開始攻撃)
| Name |
Value
|
| MoveDistMin |
5.0
|
| MoveDist |
15.0
|
| AddCheckAngle |
0.785398
|
近接戦闘 (Lynel_Middle, 槍戦闘)
| Name |
Value
|
| MoveDistMin |
5.0
|
| MoveDist |
15.0
|
| AddCheckAngle |
0.785398
|
近距離 (Lynel, 槍装備戦闘開始攻撃)
| Name |
Value
|
| MoveDistMin |
5.0
|
| MoveDist |
15.0
|
| AddCheckAngle |
0.785398
|
近接戦闘 (Lynel, 槍戦闘)
| Name |
Value
|
| MoveDistMin |
5.0
|
| MoveDist |
15.0
|
| AddCheckAngle |
0.785398
|