AIDef:AI/LynelAttackThroughMove
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AI definition | |
---|---|
Type | AI |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
SideOffsetDirType | Int | ||
SideOffset | Float | ||
ThroughDist | Float | ||
CliffFailTime | Int | ||
AcceptableRadius | Float | ||
WeaponIdx | Int | ||
FrontAngle | Float |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetPos | Vec3 |
Children
Name | Description |
---|---|
近づき | |
通り過ぎ |
Derived definitions
行動 (Lynel_Senior, 斬りぬけ移動下半身)
Name | Value |
---|---|
SideOffsetDirType | 1 |
SideOffset | 2.0 |
ThroughDist | 10.0 |
CliffFailTime | 0 |
AcceptableRadius | 4.0 |
WeaponIdx | 0 |
FrontAngle | 0.261799 |
行動 (Lynel_Middle, 斬りぬけ移動下半身)
Name | Value |
---|---|
SideOffsetDirType | 1 |
SideOffset | 2.0 |
ThroughDist | 10.0 |
CliffFailTime | 0 |
AcceptableRadius | 4.0 |
WeaponIdx | 0 |
FrontAngle | 0.261799 |
行動 (Lynel, 斬りぬけ移動下半身)
Name | Value |
---|---|
SideOffsetDirType | 1 |
SideOffset | 2.0 |
ThroughDist | 10.0 |
CliffFailTime | 0 |
AcceptableRadius | 4.0 |
WeaponIdx | 0 |
FrontAngle | 0.261799 |