AIDef:AI/LumberjackFallenTree

From ZeldaMods (Breath of the Wild)
Jump to navigation Jump to search
LumberjackFallenTree
AI definition
Type AI

AITreeVariables

Name Type Default value Description
ForceSetDropPos Vec3 [0.0, 0.0, 0.0]
LumberjackType Int -1
MoveDirection Vec3 [0.0, 0.0, 0.0]


StaticInstParams

Name Type Default value Description
ToLogAngVel Float
MaxCheckAng Float
CheckDis Float
IsCheckHeight Bool
CheckHeightRate Float
TerrorOffsetPos4Falling Vec3
TerrorRegistAng Float
TerrorUnregistTimelimit Float
NoiseLevel Float


Children

Name Description
丸太化
通常

Derived definitions

伐採 (SignboardWood, Root_0)

Name Value
ToLogAngVel 0.872665
MaxCheckAng 1.39626
CheckDis 0.1
IsCheckHeight False
CheckHeightRate 0.6
TerrorOffsetPos4Falling Vec3(x=0.0, y=1.100000023841858, z=0.0)
TerrorRegistAng 0.523599
TerrorUnregistTimelimit 60.0
NoiseLevel 2.0

伐採 (TreeWeapon, 通常)

Name Value
ToLogAngVel 0.872665
MaxCheckAng 1.39626
CheckDis 0.1
IsCheckHeight False
CheckHeightRate 0.6
TerrorOffsetPos4Falling Vec3(x=0.0, y=1.100000023841858, z=0.0)
TerrorRegistAng 0.523599
TerrorUnregistTimelimit 60.0
NoiseLevel 2.0

伐採 (Scaffold, Root_0)

Name Value
ToLogAngVel 0.872665
MaxCheckAng 1.39626
CheckDis 0.1
IsCheckHeight True
CheckHeightRate 0.6
TerrorOffsetPos4Falling Vec3(x=0.0, y=1.100000023841858, z=0.0)
TerrorRegistAng 0.523599
TerrorUnregistTimelimit 60.0
NoiseLevel 2.0