AIDef:AI/LumberjackFallenTree
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AI definition | |
---|---|
Type | AI |
AITreeVariables
Name | Type | Default value | Description |
---|---|---|---|
ForceSetDropPos | Vec3 | [0.0, 0.0, 0.0] | |
LumberjackType | Int | -1 | |
MoveDirection | Vec3 | [0.0, 0.0, 0.0] |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
ToLogAngVel | Float | ||
MaxCheckAng | Float | ||
CheckDis | Float | ||
IsCheckHeight | Bool | ||
CheckHeightRate | Float | ||
TerrorOffsetPos4Falling | Vec3 | ||
TerrorRegistAng | Float | ||
TerrorUnregistTimelimit | Float | ||
NoiseLevel | Float |
Children
Name | Description |
---|---|
丸太化 | |
通常 |
Derived definitions
伐採 (SignboardWood, Root_0)
Name | Value |
---|---|
ToLogAngVel | 0.872665 |
MaxCheckAng | 1.39626 |
CheckDis | 0.1 |
IsCheckHeight | False |
CheckHeightRate | 0.6 |
TerrorOffsetPos4Falling | Vec3(x=0.0, y=1.100000023841858, z=0.0) |
TerrorRegistAng | 0.523599 |
TerrorUnregistTimelimit | 60.0 |
NoiseLevel | 2.0 |
伐採 (TreeWeapon, 通常)
Name | Value |
---|---|
ToLogAngVel | 0.872665 |
MaxCheckAng | 1.39626 |
CheckDis | 0.1 |
IsCheckHeight | False |
CheckHeightRate | 0.6 |
TerrorOffsetPos4Falling | Vec3(x=0.0, y=1.100000023841858, z=0.0) |
TerrorRegistAng | 0.523599 |
TerrorUnregistTimelimit | 60.0 |
NoiseLevel | 2.0 |
伐採 (Scaffold, Root_0)
Name | Value |
---|---|
ToLogAngVel | 0.872665 |
MaxCheckAng | 1.39626 |
CheckDis | 0.1 |
IsCheckHeight | True |
CheckHeightRate | 0.6 |
TerrorOffsetPos4Falling | Vec3(x=0.0, y=1.100000023841858, z=0.0) |
TerrorRegistAng | 0.523599 |
TerrorUnregistTimelimit | 60.0 |
NoiseLevel | 2.0 |