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IceEnemyFeintBattle| AI definition |
|---|
| Type |
AI |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| IsAttackEnd |
Bool |
|
|
| AttackAngle |
Float |
|
|
| RetFrmGrdAtkTimer |
Int |
|
|
| RetFrmGrdAtkPrcTimer |
Int |
|
|
| RetFrmDmgAtkTimer |
Int |
|
|
| GlobalNoAtkTime |
Int |
|
|
| GlobalNoAtkTimeRnd |
Int |
|
|
| AttackIntervalIntensity |
Float |
|
|
| DisplayCheckRadius |
Float |
|
|
| IsUpdateNoticeState |
Bool |
|
|
| IsCheckLineReachable |
Bool |
|
|
Children
| Name |
Description
|
| フェイント |
|
| 戦闘攻撃 |
|
| 戦闘準備 |
|
| 追撃ち攻撃 |
|
Derived definitions
ケミカル攻撃 (Lizalfos_Ice, 素手戦闘)
| Name |
Value
|
| IsAttackEnd |
True
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
0
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
ケミカル攻撃 (Lizalfos_Ice, 通常)
| Name |
Value
|
| IsAttackEnd |
True
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
0
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
戦闘 (Lizalfos_Ice, 素手戦闘)
| Name |
Value
|
| IsAttackEnd |
True
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
0
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
通常戦闘 (Lizalfos_Ice, 剣盾戦闘)
| Name |
Value
|
| IsAttackEnd |
True
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
0
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
通常戦闘 (Lizalfos_Ice, 戦闘)
| Name |
Value
|
| IsAttackEnd |
True
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
0
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
通常戦闘 (Lizalfos_Ice, 槍戦闘)
| Name |
Value
|
| IsAttackEnd |
True
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
0
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
通常戦闘 (Lizalfos_Ice, 大剣戦闘)
| Name |
Value
|
| IsAttackEnd |
True
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
0
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|