From ZeldaMods (Breath of the Wild)
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HorseRideChaseBattleAttackMove| AI definition |
|---|
| Type |
AI |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| SlowDownDist |
Float |
|
|
| SpeedUpDist |
Float |
|
|
| BaseDist |
Float |
|
|
| OutDist |
Float |
|
|
Children
Derived definitions
戦闘攻撃 (Stal_Bokoblin_Junior_Body, 騎乗近接対騎兵戦闘)
| Name |
Value
|
| SlowDownDist |
-5.0
|
| SpeedUpDist |
2.0
|
| BaseDist |
5.0
|
| OutDist |
100.0
|
戦闘攻撃 (Bokoblin_Red, 騎乗近接対騎兵戦闘)
| Name |
Value
|
| SlowDownDist |
-5.0
|
| SpeedUpDist |
2.0
|
| BaseDist |
5.0
|
| OutDist |
100.0
|
戦闘攻撃 (Bokoblin_Senior, 騎乗近接対騎兵戦闘)
| Name |
Value
|
| SlowDownDist |
-5.0
|
| SpeedUpDist |
2.0
|
| BaseDist |
5.0
|
| OutDist |
100.0
|
戦闘攻撃 (Bokoblin_Rapid, 騎乗近接対騎兵戦闘)
| Name |
Value
|
| SlowDownDist |
-5.0
|
| SpeedUpDist |
2.0
|
| BaseDist |
5.0
|
| OutDist |
100.0
|