From ZeldaMods (Breath of the Wild)
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HorseRideChargeAttack| AI definition |
|---|
| Type |
AI |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| UpperBodyASSlot |
Int |
|
|
| LowerBodyASSlot |
Int |
|
|
| WeaponIdx |
Int |
|
|
| AttackableAngle |
Float |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| TargetPos |
Vec3 |
|
|
Children
Derived definitions
後行動 (Stal_Bokoblin_Junior_Body, 騎乗近接戦闘攻撃)
| Name |
Value
|
| UpperBodyASSlot |
0
|
| LowerBodyASSlot |
1
|
| WeaponIdx |
0
|
| AttackableAngle |
2.0944
|
後行動 (Bokoblin_Red, 騎乗近接戦闘攻撃)
| Name |
Value
|
| UpperBodyASSlot |
0
|
| LowerBodyASSlot |
1
|
| WeaponIdx |
0
|
| AttackableAngle |
2.0944
|
後行動 (Bokoblin_Senior, 騎乗近接戦闘攻撃)
| Name |
Value
|
| UpperBodyASSlot |
0
|
| LowerBodyASSlot |
1
|
| WeaponIdx |
0
|
| AttackableAngle |
2.0944
|
後行動 (Bokoblin_Rapid, 騎乗近接戦闘攻撃)
| Name |
Value
|
| UpperBodyASSlot |
0
|
| LowerBodyASSlot |
1
|
| WeaponIdx |
0
|
| AttackableAngle |
2.0944
|