AIDef:AI/HorseRiddenByNPC

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HorseRiddenByNPC
AI definition
Type AI

StaticInstParams

Name Type Default value Description
NavMeshCharacterScaleAtPrecise Float
IsEscapeFromSameActorType Bool


Children

Name Description
ついていく
待機
徘徊
指定位置に移動
指定位置に移動(正確)
指定方向を向く
泳ぐ
泳ぐ(待機)
逃走

Derived definitions

NPCが騎乗 (BoneHorse, 騎乗)

Name Value
NavMeshCharacterScaleAtPrecise 0.85
IsEscapeFromSameActorType True

NPCが騎乗 (NushiHorse, 騎乗)

Name Value
NavMeshCharacterScaleAtPrecise 0.85
IsEscapeFromSameActorType True

NPCが騎乗 (Horse, 騎乗)

Name Value
NavMeshCharacterScaleAtPrecise 0.85
IsEscapeFromSameActorType True

NPCが騎乗 (HorseLarge, 騎乗)

Name Value
NavMeshCharacterScaleAtPrecise 0.85
IsEscapeFromSameActorType True