From ZeldaMods (Breath of the Wild)
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HorseLoopTargetAndWaitAI| AI definition |
|---|
| Type |
AI |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| ChangeWaitRate |
Float |
|
|
| MaxWaitTime |
Float |
|
|
| MinWaitTime |
Float |
|
|
| TargetName |
String |
|
|
| IsFlip |
Bool |
|
|
Children
| Name |
Description
|
| 待機 |
|
| 指定位置に移動 |
|
Derived definitions
移動(パスあり) (BoneHorse, うろつく)
| Name |
Value
|
| ChangeWaitRate |
0.5
|
| MaxWaitTime |
1800.0
|
| MinWaitTime |
900.0
|
| TargetName |
default
|
| IsFlip |
True
|
移動(パスあり) (NushiHorse, うろつく)
| Name |
Value
|
| ChangeWaitRate |
0.9
|
| MaxWaitTime |
1200.0
|
| MinWaitTime |
600.0
|
| TargetName |
default
|
| IsFlip |
True
|
移動(パスあり) (Horse, うろつく)
| Name |
Value
|
| ChangeWaitRate |
0.5
|
| MaxWaitTime |
1800.0
|
| MinWaitTime |
900.0
|
| TargetName |
default
|
| IsFlip |
True
|
移動(パスあり) (HorseLarge, うろつく)
| Name |
Value
|
| ChangeWaitRate |
0.5
|
| MaxWaitTime |
1800.0
|
| MinWaitTime |
900.0
|
| TargetName |
default
|
| IsFlip |
True
|