From ZeldaMods (Breath of the Wild)
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HiddenOctarockFindPlayer| AI definition |
|---|
| Type |
AI |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| FarDist |
Float |
|
|
| WeaponIdx |
Int |
|
|
| ActorRadius |
Float |
|
|
| LostTimer |
Int |
|
|
| LostDistOffset |
Float |
|
|
| NoticeDelayTime |
Float |
|
|
Children
| Name |
Description
|
| 戦闘 |
|
| 気づき |
|
| 近づき |
|
| 隠れる |
|
Derived definitions
対象騎乗 (Octarock_Forest, 地上隠れプレイヤー発見)
| Name |
Value
|
| FarDist |
35.0
|
| WeaponIdx |
-1
|
| ActorRadius |
2.0
|
| LostTimer |
30
|
| LostDistOffset |
65.0
|
| NoticeDelayTime |
30.0
|
対象通常 (Octarock_Forest, 地上隠れプレイヤー発見)
| Name |
Value
|
| FarDist |
35.0
|
| WeaponIdx |
-1
|
| ActorRadius |
2.0
|
| LostTimer |
30
|
| LostDistOffset |
65.0
|
| NoticeDelayTime |
30.0
|
対象騎乗 (Octarock_Snow, 地上隠れプレイヤー発見)
| Name |
Value
|
| FarDist |
1.0
|
| WeaponIdx |
0
|
| ActorRadius |
2.0
|
| LostTimer |
30
|
| LostDistOffset |
1.0
|
| NoticeDelayTime |
30.0
|