From ZeldaMods (Breath of the Wild)
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GuardianTargetLost| AI definition |
|---|
| Type |
AI |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| MoveRange |
Float |
|
|
| BackOffset |
Float |
|
|
| AirThreshold |
Float |
|
|
| LostCountMax |
Int |
|
|
Children
| Name |
Description
|
| 周囲を見る |
|
| 移動 |
|
| 音反応 |
|
Derived definitions
見失い (Guardian_B, 通常)
| Name |
Value
|
| MoveRange |
25.0
|
| BackOffset |
7.5
|
| AirThreshold |
0.2
|
| LostCountMax |
1
|
見失い (Guardian_A, 通常)
| Name |
Value
|
| MoveRange |
25.0
|
| BackOffset |
7.5
|
| AirThreshold |
0.2
|
| LostCountMax |
3
|
見失い (GuardianNoMove, 通常)
| Name |
Value
|
| MoveRange |
25.0
|
| BackOffset |
7.5
|
| AirThreshold |
0.2
|
| LostCountMax |
1
|
見失い (GuardianFlight, 通常)
| Name |
Value
|
| MoveRange |
25.0
|
| BackOffset |
7.5
|
| AirThreshold |
0.2
|
| LostCountMax |
3
|