AIDef:AI/GuardianMiniFinalBattle
Jump to navigation
Jump to search
AI definition | |
---|---|
Type | AI |
AITreeVariables
Name | Type | Default value | Description |
---|---|---|---|
GuardianMiniChanceTimeState | Int | -1 |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
ASSlotRight | Int | ||
ASSlotLeft | Int | ||
ASSlotBack | Int | ||
AttackHitNum | Int | ||
IsPreAttackMove | Bool | ||
RotNeckRate | Float | ||
AttackAngle | Float | ||
RetFrmGrdAtkTimer | Int | ||
RetFrmGrdAtkPrcTimer | Int | ||
RetFrmDmgAtkTimer | Int | ||
GlobalNoAtkTime | Int | ||
GlobalNoAtkTimeRnd | Int | ||
AttackIntervalIntensity | Float | ||
DisplayCheckRadius | Float | ||
IsUpdateNoticeState | Bool | ||
IsCheckLineReachable | Bool |
Children
Name | Description |
---|---|
戦闘予兆点滅 | |
戦闘予兆移動 | |
戦闘予兆開始 | |
戦闘攻撃 | |
戦闘準備 | |
戦闘開始 |
Derived definitions
最終段階 (Guardian_Mini_DetachLineBeam, 威嚇)
Name | Value |
---|---|
ASSlotRight | 1 |
ASSlotLeft | 2 |
ASSlotBack | 3 |
AttackHitNum | 2 |
IsPreAttackMove | False |
RotNeckRate | 0.0 |
AttackAngle | 3.14159 |
RetFrmGrdAtkTimer | 0 |
RetFrmGrdAtkPrcTimer | 0 |
RetFrmDmgAtkTimer | 0 |
GlobalNoAtkTime | 80 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
最終段階 (Guardian_Mini_DetachLineBeam, 装備所持戦闘)
Name | Value |
---|---|
ASSlotRight | 1 |
ASSlotLeft | 2 |
ASSlotBack | 3 |
AttackHitNum | 2 |
IsPreAttackMove | True |
RotNeckRate | 0.05 |
AttackAngle | 3.14159 |
RetFrmGrdAtkTimer | 0 |
RetFrmGrdAtkPrcTimer | 0 |
RetFrmDmgAtkTimer | 0 |
GlobalNoAtkTime | 80 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
最終段階 (Guardian_Mini, 威嚇)
Name | Value |
---|---|
ASSlotRight | 1 |
ASSlotLeft | 2 |
ASSlotBack | 3 |
AttackHitNum | 2 |
IsPreAttackMove | False |
RotNeckRate | 0.0 |
AttackAngle | 3.14159 |
RetFrmGrdAtkTimer | 0 |
RetFrmGrdAtkPrcTimer | 0 |
RetFrmDmgAtkTimer | 0 |
GlobalNoAtkTime | 80 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
最終段階 (Guardian_Mini, 装備所持戦闘)
Name | Value |
---|---|
ASSlotRight | 1 |
ASSlotLeft | 2 |
ASSlotBack | 3 |
AttackHitNum | 2 |
IsPreAttackMove | True |
RotNeckRate | 0.05 |
AttackAngle | 3.14159 |
RetFrmGrdAtkTimer | 0 |
RetFrmGrdAtkPrcTimer | 0 |
RetFrmDmgAtkTimer | 0 |
GlobalNoAtkTime | 80 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |