AIDef:AI/GuardianMiniFinalBattle

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GuardianMiniFinalBattle
AI definition
Type AI

AITreeVariables

Name Type Default value Description
GuardianMiniChanceTimeState Int -1


StaticInstParams

Name Type Default value Description
ASSlotRight Int
ASSlotLeft Int
ASSlotBack Int
AttackHitNum Int
IsPreAttackMove Bool
RotNeckRate Float
AttackAngle Float
RetFrmGrdAtkTimer Int
RetFrmGrdAtkPrcTimer Int
RetFrmDmgAtkTimer Int
GlobalNoAtkTime Int
GlobalNoAtkTimeRnd Int
AttackIntervalIntensity Float
DisplayCheckRadius Float
IsUpdateNoticeState Bool
IsCheckLineReachable Bool


Children

Name Description
戦闘予兆点滅
戦闘予兆移動
戦闘予兆開始
戦闘攻撃
戦闘準備
戦闘開始

Derived definitions

最終段階 (Guardian_Mini_DetachLineBeam, 威嚇)

Name Value
ASSlotRight 1
ASSlotLeft 2
ASSlotBack 3
AttackHitNum 2
IsPreAttackMove False
RotNeckRate 0.0
AttackAngle 3.14159
RetFrmGrdAtkTimer 0
RetFrmGrdAtkPrcTimer 0
RetFrmDmgAtkTimer 0
GlobalNoAtkTime 80
GlobalNoAtkTimeRnd 0
AttackIntervalIntensity 1.0
DisplayCheckRadius 0.8
IsUpdateNoticeState True
IsCheckLineReachable False

最終段階 (Guardian_Mini_DetachLineBeam, 装備所持戦闘)

Name Value
ASSlotRight 1
ASSlotLeft 2
ASSlotBack 3
AttackHitNum 2
IsPreAttackMove True
RotNeckRate 0.05
AttackAngle 3.14159
RetFrmGrdAtkTimer 0
RetFrmGrdAtkPrcTimer 0
RetFrmDmgAtkTimer 0
GlobalNoAtkTime 80
GlobalNoAtkTimeRnd 0
AttackIntervalIntensity 1.0
DisplayCheckRadius 0.8
IsUpdateNoticeState True
IsCheckLineReachable False

最終段階 (Guardian_Mini, 威嚇)

Name Value
ASSlotRight 1
ASSlotLeft 2
ASSlotBack 3
AttackHitNum 2
IsPreAttackMove False
RotNeckRate 0.0
AttackAngle 3.14159
RetFrmGrdAtkTimer 0
RetFrmGrdAtkPrcTimer 0
RetFrmDmgAtkTimer 0
GlobalNoAtkTime 80
GlobalNoAtkTimeRnd 0
AttackIntervalIntensity 1.0
DisplayCheckRadius 0.8
IsUpdateNoticeState True
IsCheckLineReachable False

最終段階 (Guardian_Mini, 装備所持戦闘)

Name Value
ASSlotRight 1
ASSlotLeft 2
ASSlotBack 3
AttackHitNum 2
IsPreAttackMove True
RotNeckRate 0.05
AttackAngle 3.14159
RetFrmGrdAtkTimer 0
RetFrmGrdAtkPrcTimer 0
RetFrmDmgAtkTimer 0
GlobalNoAtkTime 80
GlobalNoAtkTimeRnd 0
AttackIntervalIntensity 1.0
DisplayCheckRadius 0.8
IsUpdateNoticeState True
IsCheckLineReachable False