AIDef:AI/GuardianMiniBeamAttackMove
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AI definition | |
---|---|
Type | AI |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
MoveTime | Int | ||
BaseNode | String | ||
BeamSpeed | Float | ||
AttackInterval | Int | ||
TargetDistOffset | Float |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetPos | Vec3 |
Children
Name | Description |
---|---|
移動 |
Derived definitions
先行動 (Guardian_Mini_DetachLineBeam, 崖である)
Name | Value |
---|---|
MoveTime | 40 |
BaseNode | Head |
BeamSpeed | 3.0 |
AttackInterval | -1 |
TargetDistOffset | 0.75 |
戦闘攻撃 (Guardian_Mini_DetachLineBeam, 危険回避)
Name | Value |
---|---|
MoveTime | 15 |
BaseNode | Head |
BeamSpeed | 3.0 |
AttackInterval | 10 |
TargetDistOffset | 1.0 |
戦闘攻撃 (Guardian_Mini_DetachLineBeam, 変形前危険回避)
Name | Value |
---|---|
MoveTime | 15 |
BaseNode | Head |
BeamSpeed | 3.0 |
AttackInterval | 10 |
TargetDistOffset | 1.0 |
旋回移動 (Guardian_Mini_DetachLineBeam, 装備所持戦闘)
Name | Value |
---|---|
MoveTime | 40 |
BaseNode | Head |
BeamSpeed | 3.0 |
AttackInterval | 8 |
TargetDistOffset | 0.92 |
先行動 (Guardian_Mini, 崖である)
Name | Value |
---|---|
MoveTime | 40 |
BaseNode | Head |
BeamSpeed | 3.0 |
AttackInterval | -1 |
TargetDistOffset | 0.75 |
戦闘攻撃 (Guardian_Mini, 危険回避)
Name | Value |
---|---|
MoveTime | 15 |
BaseNode | Head |
BeamSpeed | 3.0 |
AttackInterval | 10 |
TargetDistOffset | 1.0 |
戦闘攻撃 (Guardian_Mini, 変形前危険回避)
Name | Value |
---|---|
MoveTime | 15 |
BaseNode | Head |
BeamSpeed | 3.0 |
AttackInterval | 10 |
TargetDistOffset | 1.0 |
旋回移動 (Guardian_Mini, 装備所持戦闘)
Name | Value |
---|---|
MoveTime | 40 |
BaseNode | Head |
BeamSpeed | 3.0 |
AttackInterval | 8 |
TargetDistOffset | 0.92 |