From ZeldaMods (Breath of the Wild)
Jump to navigation
Jump to search
GuardianMiniBeamAttackMove| AI definition |
|---|
| Type |
AI |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| MoveTime |
Int |
|
|
| BaseNode |
String |
|
|
| BeamSpeed |
Float |
|
|
| AttackInterval |
Int |
|
|
| TargetDistOffset |
Float |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| TargetPos |
Vec3 |
|
|
Children
Derived definitions
先行動 (Guardian_Mini_DetachLineBeam, 崖である)
| Name |
Value
|
| MoveTime |
40
|
| BaseNode |
Head
|
| BeamSpeed |
3.0
|
| AttackInterval |
-1
|
| TargetDistOffset |
0.75
|
戦闘攻撃 (Guardian_Mini_DetachLineBeam, 危険回避)
| Name |
Value
|
| MoveTime |
15
|
| BaseNode |
Head
|
| BeamSpeed |
3.0
|
| AttackInterval |
10
|
| TargetDistOffset |
1.0
|
戦闘攻撃 (Guardian_Mini_DetachLineBeam, 変形前危険回避)
| Name |
Value
|
| MoveTime |
15
|
| BaseNode |
Head
|
| BeamSpeed |
3.0
|
| AttackInterval |
10
|
| TargetDistOffset |
1.0
|
旋回移動 (Guardian_Mini_DetachLineBeam, 装備所持戦闘)
| Name |
Value
|
| MoveTime |
40
|
| BaseNode |
Head
|
| BeamSpeed |
3.0
|
| AttackInterval |
8
|
| TargetDistOffset |
0.92
|
先行動 (Guardian_Mini, 崖である)
| Name |
Value
|
| MoveTime |
40
|
| BaseNode |
Head
|
| BeamSpeed |
3.0
|
| AttackInterval |
-1
|
| TargetDistOffset |
0.75
|
戦闘攻撃 (Guardian_Mini, 危険回避)
| Name |
Value
|
| MoveTime |
15
|
| BaseNode |
Head
|
| BeamSpeed |
3.0
|
| AttackInterval |
10
|
| TargetDistOffset |
1.0
|
戦闘攻撃 (Guardian_Mini, 変形前危険回避)
| Name |
Value
|
| MoveTime |
15
|
| BaseNode |
Head
|
| BeamSpeed |
3.0
|
| AttackInterval |
10
|
| TargetDistOffset |
1.0
|
旋回移動 (Guardian_Mini, 装備所持戦闘)
| Name |
Value
|
| MoveTime |
40
|
| BaseNode |
Head
|
| BeamSpeed |
3.0
|
| AttackInterval |
8
|
| TargetDistOffset |
0.92
|