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GuardianMini2ndBattleAttack| AI definition |
|---|
| Type |
AI |
|---|
AITreeVariables
| Name |
Type |
Default value |
Description
|
| GuardianMiniChanceTimeState |
Int |
-1 |
|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| AscendingCurrentName |
String |
|
|
| AscendingCurrentTime |
Int |
|
|
Children
| Name |
Description
|
| 戦闘予兆 |
|
| 戦闘予兆終了 |
|
| 戦闘攻撃 |
|
| 戦闘攻撃終了 |
|
Derived definitions
反撃 (Guardian_Mini_DetachLineBeam, 第二段階)
| Name |
Value
|
| AscendingCurrentName |
AscendingCurrent_GuardianMini
|
| AscendingCurrentTime |
60
|
反撃 (Guardian_Mini, 第二段階)
| Name |
Value
|
| AscendingCurrentName |
AscendingCurrent_GuardianMini
|
| AscendingCurrentTime |
60
|