From ZeldaMods (Breath of the Wild)
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GuardianMini2ndBattleAttackAI definition |
---|
Type |
AI |
---|
AITreeVariables
Name |
Type |
Default value |
Description
|
GuardianMiniChanceTimeState |
Int |
-1 |
|
StaticInstParams
Name |
Type |
Default value |
Description
|
AscendingCurrentName |
String |
|
|
AscendingCurrentTime |
Int |
|
|
Children
Name |
Description
|
戦闘予兆 |
|
戦闘予兆終了 |
|
戦闘攻撃 |
|
戦闘攻撃終了 |
|
Derived definitions
反撃 (Guardian_Mini_DetachLineBeam, 第二段階)
Name |
Value
|
AscendingCurrentName |
AscendingCurrent_GuardianMini
|
AscendingCurrentTime |
60
|
反撃 (Guardian_Mini, 第二段階)
Name |
Value
|
AscendingCurrentName |
AscendingCurrent_GuardianMini
|
AscendingCurrentTime |
60
|