From ZeldaMods (Breath of the Wild)
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GoronHeroDescendentRoot| AI definition |
|---|
| Type |
AI |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| PlayerFollowOffset |
Vec3 |
|
|
| PlayerNearDist |
Float |
|
|
| PlayerLeaveDist |
Float |
|
|
| PlayerSeparateDist |
Float |
|
|
| GuardEndDelayTime |
Int |
|
|
| WhistleReactTimeGo |
Int |
|
|
| WhistleReactTimeStop |
Int |
|
|
| AppearWaitTime |
Int |
|
|
| FollowModeFlagName |
String |
|
|
Children
| Name |
Description
|
| ジャンプ |
|
| ジャンプ準備 |
|
| プレイヤー接近待機 |
|
| プレイヤー追従 |
|
| 停止 |
|
| 停止命令 |
|
| 停止指示 |
|
| 屈む |
|
| 帰還 |
|
| 待機 |
|
| 敵に怯える |
|
| 減速 |
|
| 着地 |
|
| 砲台内 |
|
| 移動指示 |
|
| 退避 |
|
Derived definitions
Root (GoronHeroDescendent)
| Name |
Value
|
| PlayerFollowOffset |
Vec3(x=1.5, y=0.0, z=-1.5)
|
| PlayerNearDist |
3.3
|
| PlayerLeaveDist |
3.3
|
| PlayerSeparateDist |
50.0
|
| GuardEndDelayTime |
30
|
| WhistleReactTimeGo |
30
|
| WhistleReactTimeStop |
15
|
| AppearWaitTime |
60
|
| FollowModeFlagName |
Fire_Relic_NPC020_Follow
|