AIDef:AI/GoronHeroDescendentRoot
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AI definition | |
---|---|
Type | AI |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
PlayerFollowOffset | Vec3 | ||
PlayerNearDist | Float | ||
PlayerLeaveDist | Float | ||
PlayerSeparateDist | Float | ||
GuardEndDelayTime | Int | ||
WhistleReactTimeGo | Int | ||
WhistleReactTimeStop | Int | ||
AppearWaitTime | Int | ||
FollowModeFlagName | String |
Children
Name | Description |
---|---|
ジャンプ | |
ジャンプ準備 | |
プレイヤー接近待機 | |
プレイヤー追従 | |
停止 | |
停止命令 | |
停止指示 | |
屈む | |
帰還 | |
待機 | |
敵に怯える | |
減速 | |
着地 | |
砲台内 | |
移動指示 | |
退避 |
Derived definitions
Root (GoronHeroDescendent)
Name | Value |
---|---|
PlayerFollowOffset | Vec3(x=1.5, y=0.0, z=-1.5) |
PlayerNearDist | 3.3 |
PlayerLeaveDist | 3.3 |
PlayerSeparateDist | 50.0 |
GuardEndDelayTime | 30 |
WhistleReactTimeGo | 30 |
WhistleReactTimeStop | 15 |
AppearWaitTime | 60 |
FollowModeFlagName | Fire_Relic_NPC020_Follow |