From ZeldaMods (Breath of the Wild)
Jump to navigation
Jump to search
GiantNavMoveWithFirstAction| AI definition |
|---|
| Type |
AI |
|---|
AITreeVariables
| Name |
Type |
Default value |
Description
|
| GiantNavSearchControl |
AITreeVariablePointer |
|
|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| ReachTargetArea |
Float |
|
|
| RepathTime |
Float |
|
|
| WeaponIdx |
Int |
|
|
| TooFarDist |
Float |
|
|
| TargetVMax |
Float |
|
|
| TargetVMin |
Float |
|
|
| FrontAngle |
Float |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| TargetPos |
Vec3 |
|
|
Children
| Name |
Description
|
| 先行動 |
|
| 直進 |
|
| 移動 |
|
| 脱出 |
|
| 見まわす |
|
Derived definitions
帰還 (ForestGiant_Middle, 威嚇帰還)
| Name |
Value
|
| ReachTargetArea |
2.0
|
| RepathTime |
30.0
|
| WeaponIdx |
-1
|
| TooFarDist |
100.0
|
| TargetVMax |
1.0
|
| TargetVMin |
-1.0
|
| FrontAngle |
0.785398
|
帰還 (ForestGiant_Senior, 威嚇帰還)
| Name |
Value
|
| ReachTargetArea |
2.0
|
| RepathTime |
30.0
|
| WeaponIdx |
-1
|
| TooFarDist |
100.0
|
| TargetVMax |
1.0
|
| TargetVMin |
-1.0
|
| FrontAngle |
0.785398
|
帰還 (ForestGiant, 威嚇帰還)
| Name |
Value
|
| ReachTargetArea |
2.0
|
| RepathTime |
30.0
|
| WeaponIdx |
-1
|
| TooFarDist |
100.0
|
| TargetVMax |
1.0
|
| TargetVMin |
-1.0
|
| FrontAngle |
0.785398
|
帰還 (StalForestGiant, 威嚇帰還)
| Name |
Value
|
| ReachTargetArea |
2.0
|
| RepathTime |
30.0
|
| WeaponIdx |
-1
|
| TooFarDist |
100.0
|
| TargetVMax |
1.0
|
| TargetVMin |
-1.0
|
| FrontAngle |
0.785398
|