AIDef:AI/GiantNavMoveWithFirstAction
Jump to navigation
Jump to search
AI definition | |
---|---|
Type | AI |
AITreeVariables
Name | Type | Default value | Description |
---|---|---|---|
GiantNavSearchControl | AITreeVariablePointer |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
ReachTargetArea | Float | ||
RepathTime | Float | ||
WeaponIdx | Int | ||
TooFarDist | Float | ||
TargetVMax | Float | ||
TargetVMin | Float | ||
FrontAngle | Float |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetPos | Vec3 |
Children
Name | Description |
---|---|
先行動 | |
直進 | |
移動 | |
脱出 | |
見まわす |
Derived definitions
帰還 (ForestGiant_Middle, 威嚇帰還)
Name | Value |
---|---|
ReachTargetArea | 2.0 |
RepathTime | 30.0 |
WeaponIdx | -1 |
TooFarDist | 100.0 |
TargetVMax | 1.0 |
TargetVMin | -1.0 |
FrontAngle | 0.785398 |
帰還 (ForestGiant_Senior, 威嚇帰還)
Name | Value |
---|---|
ReachTargetArea | 2.0 |
RepathTime | 30.0 |
WeaponIdx | -1 |
TooFarDist | 100.0 |
TargetVMax | 1.0 |
TargetVMin | -1.0 |
FrontAngle | 0.785398 |
帰還 (ForestGiant, 威嚇帰還)
Name | Value |
---|---|
ReachTargetArea | 2.0 |
RepathTime | 30.0 |
WeaponIdx | -1 |
TooFarDist | 100.0 |
TargetVMax | 1.0 |
TargetVMin | -1.0 |
FrontAngle | 0.785398 |
帰還 (StalForestGiant, 威嚇帰還)
Name | Value |
---|---|
ReachTargetArea | 2.0 |
RepathTime | 30.0 |
WeaponIdx | -1 |
TooFarDist | 100.0 |
TargetVMax | 1.0 |
TargetVMin | -1.0 |
FrontAngle | 0.785398 |