AIDef:AI/GanonThrowActorRoot

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GanonThrowActorRoot
AI definition
Type AI

StaticInstParams

Name Type Default value Description
ThrowActorName String
AttackDamage Int
AtMinDamage Int
RegisterPartsName String
IsThrowQuick Bool
IsWaitBulletDelete Bool
IsSetSystemGroupHandler Bool
IsSendDeleteMessageAtLeave Bool
AddAtackPower Int


DynamicInstParams

Name Type Default value Description
TargetPos Vec3
ViewPos Vec3


Children

Name Description
弾消え待ち
所持
投げる
生成待ち

Derived definitions

竜巻生成 (SiteBossBow, 戦闘)

Name Value
ThrowActorName SiteBossTornado
AttackDamage 24
AtMinDamage 4
RegisterPartsName Tornado
IsThrowQuick True
IsWaitBulletDelete False
IsSetSystemGroupHandler True
IsSendDeleteMessageAtLeave False
AddAtackPower 2

竜巻生成 (SiteBossBowCastle, 戦闘)

Name Value
ThrowActorName SiteBossTornado
AttackDamage 24
AtMinDamage 4
RegisterPartsName Tornado
IsThrowQuick True
IsWaitBulletDelete False
IsSetSystemGroupHandler True
IsSendDeleteMessageAtLeave False
AddAtackPower 2

火球 (Enemy_Ganon, 遠距離攻撃)

Name Value
ThrowActorName GanonFlameBall
AttackDamage 40
AtMinDamage 8
RegisterPartsName FireBall
IsThrowQuick True
IsWaitBulletDelete True
IsSetSystemGroupHandler False
IsSendDeleteMessageAtLeave False
AddAtackPower 0

竜巻生成 (SiteBossBowR, 戦闘)

Name Value
ThrowActorName SiteBossTornado
AttackDamage 24
AtMinDamage 4
RegisterPartsName Tornado
IsThrowQuick True
IsWaitBulletDelete False
IsSetSystemGroupHandler True
IsSendDeleteMessageAtLeave False
AddAtackPower 2