AIDef:AI/GanonBeastRoot
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AI definition | |
---|---|
Type | AI |
AITreeVariables
Name | Type | Default value | Description |
---|---|---|---|
WeakPointAliveFlag | AITreeVariablePointer | ||
WeakPointActiveFlag | AITreeVariablePointer | ||
IsGanonBeastAngry | Bool | False |
MapUnitInstParams
Name | Type | Default value | Description |
---|---|---|---|
UniqueNameMessageLabel | String |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
GrudeRainObject | String | ||
GrudeInterval3 | Int | ||
GrudeInterval4 | Int | ||
GrudeInterval5 | Int | ||
GrudeCreateNum | Int | ||
GrudePlayerDist | Float | ||
GrudeRandRange | Float | ||
GrudeCenterOffset | Float | ||
InitWeakPointASName | String | ||
WeakPointASSlot | Int | ||
GrudeRainObject2 | String |
Children
Name | Description |
---|---|
リアクション | |
初弱点露出デモ | |
待機 | |
怒り | |
怒りデモ | |
瀕死 |
Derived definitions
身体動作 (GanonBeast, Root)
Name | Value |
---|---|
GrudeRainObject | GanonBeastDamageField |
GrudeInterval3 | 240 |
GrudeInterval4 | 180 |
GrudeInterval5 | 120 |
GrudeCreateNum | 10 |
GrudePlayerDist | 20.0 |
GrudeRandRange | 9.0 |
GrudeCenterOffset | 5.0 |
InitWeakPointASName | InitWeakPoint |
WeakPointASSlot | 0 |
GrudeRainObject2 | GanonBeastDamageFieldHigh |