AIDef:AI/ForestGiantBattleMove

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ForestGiantBattleMove
AI definition
Type AI

StaticInstParams

Name Type Default value Description
AttackHeightMin Float
AttackHeightMax Float
WeaponIdx Int
BaseDist Float
StartCloseDistOffset Float
OutDistOffset Float
IsCheckLineReachableForClose Bool


DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Children

Name Description
待機
近づき

Derived definitions

戦闘準備 (ForestGiant_Middle, 近接戦闘)

Name Value
AttackHeightMin -5.0
AttackHeightMax 5.0
WeaponIdx 0
BaseDist 10.0
StartCloseDistOffset 5.0
OutDistOffset 14.0
IsCheckLineReachableForClose False

戦闘準備 (ForestGiant_Senior, 近接戦闘)

Name Value
AttackHeightMin -5.0
AttackHeightMax 5.0
WeaponIdx 0
BaseDist 10.0
StartCloseDistOffset 5.0
OutDistOffset 14.0
IsCheckLineReachableForClose False

戦闘準備 (ForestGiant, 近接戦闘)

Name Value
AttackHeightMin -5.0
AttackHeightMax 5.0
WeaponIdx 0
BaseDist 10.0
StartCloseDistOffset 5.0
OutDistOffset 14.0
IsCheckLineReachableForClose False

戦闘準備 (StalForestGiant, 近接戦闘)

Name Value
AttackHeightMin -5.0
AttackHeightMax 5.0
WeaponIdx 0
BaseDist 10.0
StartCloseDistOffset 5.0
OutDistOffset 14.0
IsCheckLineReachableForClose False