AIDef:AI/ForestGiantBattleMove
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AI definition | |
---|---|
Type | AI |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
AttackHeightMin | Float | ||
AttackHeightMax | Float | ||
WeaponIdx | Int | ||
BaseDist | Float | ||
StartCloseDistOffset | Float | ||
OutDistOffset | Float | ||
IsCheckLineReachableForClose | Bool |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetPos | Vec3 |
Children
Name | Description |
---|---|
待機 | |
近づき |
Derived definitions
戦闘準備 (ForestGiant_Middle, 近接戦闘)
Name | Value |
---|---|
AttackHeightMin | -5.0 |
AttackHeightMax | 5.0 |
WeaponIdx | 0 |
BaseDist | 10.0 |
StartCloseDistOffset | 5.0 |
OutDistOffset | 14.0 |
IsCheckLineReachableForClose | False |
戦闘準備 (ForestGiant_Senior, 近接戦闘)
Name | Value |
---|---|
AttackHeightMin | -5.0 |
AttackHeightMax | 5.0 |
WeaponIdx | 0 |
BaseDist | 10.0 |
StartCloseDistOffset | 5.0 |
OutDistOffset | 14.0 |
IsCheckLineReachableForClose | False |
戦闘準備 (ForestGiant, 近接戦闘)
Name | Value |
---|---|
AttackHeightMin | -5.0 |
AttackHeightMax | 5.0 |
WeaponIdx | 0 |
BaseDist | 10.0 |
StartCloseDistOffset | 5.0 |
OutDistOffset | 14.0 |
IsCheckLineReachableForClose | False |
戦闘準備 (StalForestGiant, 近接戦闘)
Name | Value |
---|---|
AttackHeightMin | -5.0 |
AttackHeightMax | 5.0 |
WeaponIdx | 0 |
BaseDist | 10.0 |
StartCloseDistOffset | 5.0 |
OutDistOffset | 14.0 |
IsCheckLineReachableForClose | False |