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ForestGiantBattleAI definition |
---|
Type |
AI |
---|
Contents
- 1 StaticInstParams
- 2 Children
- 3 Derived definitions
- 3.1 剣装備 (ForestGiant_Middle, 対象泳ぎ)
- 3.2 戦闘 (ForestGiant_Middle, 素手攻撃)
- 3.3 戦闘 (ForestGiant_Middle, 槍戦闘)
- 3.4 戦闘 (ForestGiant_Middle, 対象高速ギア剣装備)
- 3.5 戦闘 (ForestGiant_Middle, 対象高速ギア大剣装備)
- 3.6 戦闘 (ForestGiant_Middle, 大剣装備)
- 3.7 戦闘 (ForestGiant_Middle, 通常)
- 3.8 槍装備 (ForestGiant_Middle, 対象泳ぎ)
- 3.9 大剣装備 (ForestGiant_Middle, 対象泳ぎ)
- 3.10 剣装備 (ForestGiant_Senior, 対象泳ぎ)
- 3.11 戦闘 (ForestGiant_Senior, 素手攻撃)
- 3.12 戦闘 (ForestGiant_Senior, 槍戦闘)
- 3.13 戦闘 (ForestGiant_Senior, 対象高速ギア剣装備)
- 3.14 戦闘 (ForestGiant_Senior, 対象高速ギア大剣装備)
- 3.15 戦闘 (ForestGiant_Senior, 大剣装備)
- 3.16 戦闘 (ForestGiant_Senior, 通常)
- 3.17 槍装備 (ForestGiant_Senior, 対象泳ぎ)
- 3.18 大剣装備 (ForestGiant_Senior, 対象泳ぎ)
- 3.19 剣装備 (ForestGiant, 対象泳ぎ)
- 3.20 戦闘 (ForestGiant, 素手攻撃)
- 3.21 戦闘 (ForestGiant, 槍戦闘)
- 3.22 戦闘 (ForestGiant, 対象高速ギア剣装備)
- 3.23 戦闘 (ForestGiant, 対象高速ギア大剣装備)
- 3.24 戦闘 (ForestGiant, 大剣装備)
- 3.25 戦闘 (ForestGiant, 通常)
- 3.26 槍装備 (ForestGiant, 対象泳ぎ)
- 3.27 大剣装備 (ForestGiant, 対象泳ぎ)
- 3.28 剣装備 (StalForestGiant, 対象泳ぎ)
- 3.29 戦闘 (StalForestGiant, 素手攻撃)
- 3.30 戦闘 (StalForestGiant, 槍戦闘)
- 3.31 戦闘 (StalForestGiant, 対象高速ギア剣装備)
- 3.32 戦闘 (StalForestGiant, 対象高速ギア大剣装備)
- 3.33 戦闘 (StalForestGiant, 大剣装備)
- 3.34 戦闘 (StalForestGiant, 通常)
- 3.35 槍装備 (StalForestGiant, 対象泳ぎ)
- 3.36 大剣装備 (StalForestGiant, 対象泳ぎ)
StaticInstParams
Name |
Type |
Default value |
Description
|
ForceAttackArea |
Float |
|
|
AttackAngle |
Float |
|
|
RetFrmGrdAtkTimer |
Int |
|
|
RetFrmGrdAtkPrcTimer |
Int |
|
|
RetFrmDmgAtkTimer |
Int |
|
|
GlobalNoAtkTime |
Int |
|
|
GlobalNoAtkTimeRnd |
Int |
|
|
AttackIntervalIntensity |
Float |
|
|
DisplayCheckRadius |
Float |
|
|
IsUpdateNoticeState |
Bool |
|
|
IsCheckLineReachable |
Bool |
|
|
Children
Name |
Description
|
戦闘攻撃 |
|
戦闘準備 |
|
Derived definitions
剣装備 (ForestGiant_Middle, 対象泳ぎ)
Name |
Value
|
ForceAttackArea |
3.0
|
AttackAngle |
0.523599
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
80
|
GlobalNoAtkTimeRnd |
16
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
戦闘 (ForestGiant_Middle, 素手攻撃)
Name |
Value
|
ForceAttackArea |
3.0
|
AttackAngle |
0.523599
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
90
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
戦闘 (ForestGiant_Middle, 槍戦闘)
Name |
Value
|
ForceAttackArea |
3.0
|
AttackAngle |
0.523599
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
90
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
戦闘 (ForestGiant_Middle, 対象高速ギア剣装備)
Name |
Value
|
ForceAttackArea |
3.0
|
AttackAngle |
0.523599
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
90
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
戦闘 (ForestGiant_Middle, 対象高速ギア大剣装備)
Name |
Value
|
ForceAttackArea |
3.0
|
AttackAngle |
0.523599
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
90
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
戦闘 (ForestGiant_Middle, 大剣装備)
Name |
Value
|
ForceAttackArea |
3.0
|
AttackAngle |
0.523599
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
80
|
GlobalNoAtkTimeRnd |
16
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
戦闘 (ForestGiant_Middle, 通常)
Name |
Value
|
ForceAttackArea |
3.0
|
AttackAngle |
0.523599
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
90
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
槍装備 (ForestGiant_Middle, 対象泳ぎ)
Name |
Value
|
ForceAttackArea |
3.0
|
AttackAngle |
0.523599
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
90
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
大剣装備 (ForestGiant_Middle, 対象泳ぎ)
Name |
Value
|
ForceAttackArea |
3.0
|
AttackAngle |
0.523599
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
80
|
GlobalNoAtkTimeRnd |
16
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
剣装備 (ForestGiant_Senior, 対象泳ぎ)
Name |
Value
|
ForceAttackArea |
3.0
|
AttackAngle |
0.523599
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
80
|
GlobalNoAtkTimeRnd |
16
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
戦闘 (ForestGiant_Senior, 素手攻撃)
Name |
Value
|
ForceAttackArea |
3.0
|
AttackAngle |
0.523599
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
90
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
戦闘 (ForestGiant_Senior, 槍戦闘)
Name |
Value
|
ForceAttackArea |
3.0
|
AttackAngle |
0.523599
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
90
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
戦闘 (ForestGiant_Senior, 対象高速ギア剣装備)
Name |
Value
|
ForceAttackArea |
3.0
|
AttackAngle |
0.523599
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
90
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
戦闘 (ForestGiant_Senior, 対象高速ギア大剣装備)
Name |
Value
|
ForceAttackArea |
3.0
|
AttackAngle |
0.523599
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
90
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
戦闘 (ForestGiant_Senior, 大剣装備)
Name |
Value
|
ForceAttackArea |
3.0
|
AttackAngle |
0.523599
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
80
|
GlobalNoAtkTimeRnd |
16
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
戦闘 (ForestGiant_Senior, 通常)
Name |
Value
|
ForceAttackArea |
3.0
|
AttackAngle |
0.523599
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
90
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
槍装備 (ForestGiant_Senior, 対象泳ぎ)
Name |
Value
|
ForceAttackArea |
3.0
|
AttackAngle |
0.523599
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
90
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
大剣装備 (ForestGiant_Senior, 対象泳ぎ)
Name |
Value
|
ForceAttackArea |
3.0
|
AttackAngle |
0.523599
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
80
|
GlobalNoAtkTimeRnd |
16
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
剣装備 (ForestGiant, 対象泳ぎ)
Name |
Value
|
ForceAttackArea |
3.0
|
AttackAngle |
0.523599
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
80
|
GlobalNoAtkTimeRnd |
16
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
戦闘 (ForestGiant, 素手攻撃)
Name |
Value
|
ForceAttackArea |
3.0
|
AttackAngle |
0.523599
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
90
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
戦闘 (ForestGiant, 槍戦闘)
Name |
Value
|
ForceAttackArea |
3.0
|
AttackAngle |
0.523599
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
90
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
戦闘 (ForestGiant, 対象高速ギア剣装備)
Name |
Value
|
ForceAttackArea |
3.0
|
AttackAngle |
0.523599
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
90
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
戦闘 (ForestGiant, 対象高速ギア大剣装備)
Name |
Value
|
ForceAttackArea |
3.0
|
AttackAngle |
0.523599
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
90
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
戦闘 (ForestGiant, 大剣装備)
Name |
Value
|
ForceAttackArea |
3.0
|
AttackAngle |
0.523599
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
80
|
GlobalNoAtkTimeRnd |
16
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
戦闘 (ForestGiant, 通常)
Name |
Value
|
ForceAttackArea |
3.0
|
AttackAngle |
0.523599
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
90
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
槍装備 (ForestGiant, 対象泳ぎ)
Name |
Value
|
ForceAttackArea |
3.0
|
AttackAngle |
0.523599
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
90
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
大剣装備 (ForestGiant, 対象泳ぎ)
Name |
Value
|
ForceAttackArea |
3.0
|
AttackAngle |
0.523599
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
80
|
GlobalNoAtkTimeRnd |
16
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
剣装備 (StalForestGiant, 対象泳ぎ)
Name |
Value
|
ForceAttackArea |
3.0
|
AttackAngle |
0.523599
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
80
|
GlobalNoAtkTimeRnd |
16
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
戦闘 (StalForestGiant, 素手攻撃)
Name |
Value
|
ForceAttackArea |
3.0
|
AttackAngle |
0.523599
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
90
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
戦闘 (StalForestGiant, 槍戦闘)
Name |
Value
|
ForceAttackArea |
3.0
|
AttackAngle |
0.523599
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
90
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
戦闘 (StalForestGiant, 対象高速ギア剣装備)
Name |
Value
|
ForceAttackArea |
3.0
|
AttackAngle |
0.523599
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
90
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
戦闘 (StalForestGiant, 対象高速ギア大剣装備)
Name |
Value
|
ForceAttackArea |
3.0
|
AttackAngle |
0.523599
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
90
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
戦闘 (StalForestGiant, 大剣装備)
Name |
Value
|
ForceAttackArea |
3.0
|
AttackAngle |
0.523599
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
80
|
GlobalNoAtkTimeRnd |
16
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
戦闘 (StalForestGiant, 通常)
Name |
Value
|
ForceAttackArea |
3.0
|
AttackAngle |
0.523599
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
90
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
槍装備 (StalForestGiant, 対象泳ぎ)
Name |
Value
|
ForceAttackArea |
3.0
|
AttackAngle |
0.523599
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
90
|
GlobalNoAtkTimeRnd |
0
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|
大剣装備 (StalForestGiant, 対象泳ぎ)
Name |
Value
|
ForceAttackArea |
3.0
|
AttackAngle |
0.523599
|
RetFrmGrdAtkTimer |
20
|
RetFrmGrdAtkPrcTimer |
30
|
RetFrmDmgAtkTimer |
-1
|
GlobalNoAtkTime |
80
|
GlobalNoAtkTimeRnd |
16
|
AttackIntervalIntensity |
1.0
|
DisplayCheckRadius |
0.8
|
IsUpdateNoticeState |
True
|
IsCheckLineReachable |
False
|