AIDef:AI/FlyingEnemyFrontKeepMove
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AI definition | |
---|---|
Type | AI |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
LostDistance | Float | ||
AngleRange | Float | ||
SpaceDistance | Float | ||
NearDist | Float | ||
FarDist | Float | ||
BaseDist | Float | ||
BaseHeight | Float | ||
LowHeight | Float | ||
HighHeight | Float |
Children
Name | Description |
---|---|
上昇 | |
下降 | |
位置調整 | |
待機 | |
移動 |
Derived definitions
戦闘準備 (GanonGrudge_Lizalfos, 戦闘)
Name | Value |
---|---|
LostDistance | 5.0 |
AngleRange | 0.785398 |
SpaceDistance | 1.5 |
NearDist | -0.5 |
FarDist | 2.0 |
BaseDist | 3.5 |
BaseHeight | 1.0 |
LowHeight | -0.5 |
HighHeight | 1.0 |
対象通常 (Keese, 戦闘準備)
Name | Value |
---|---|
LostDistance | 5.0 |
AngleRange | 0.785398 |
SpaceDistance | 1.0 |
NearDist | -0.5 |
FarDist | 2.0 |
BaseDist | 2.0 |
BaseHeight | 1.5 |
LowHeight | -0.5 |
HighHeight | 0.5 |
戦闘準備 (GanonGrudge_Moriblin, 戦闘)
Name | Value |
---|---|
LostDistance | 5.0 |
AngleRange | 0.785398 |
SpaceDistance | 1.5 |
NearDist | -0.5 |
FarDist | 2.0 |
BaseDist | 3.5 |
BaseHeight | 1.0 |
LowHeight | -0.5 |
HighHeight | 1.0 |
戦闘準備 (GanonGrudge, 戦闘)
Name | Value |
---|---|
LostDistance | 5.0 |
AngleRange | 0.785398 |
SpaceDistance | 1.5 |
NearDist | -0.5 |
FarDist | 2.0 |
BaseDist | 3.5 |
BaseHeight | 1.0 |
LowHeight | -0.5 |
HighHeight | 1.0 |