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FlyingEnemyDiagonallyKeepMove| AI definition |
|---|
| Type |
AI |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| DiagAngle |
Float |
|
|
| SideDirType |
Int |
|
|
| LostDistance |
Float |
|
|
| AngleRange |
Float |
|
|
| SpaceDistance |
Float |
|
|
| NearDist |
Float |
|
|
| FarDist |
Float |
|
|
| BaseDist |
Float |
|
|
| BaseHeight |
Float |
|
|
| LowHeight |
Float |
|
|
| HighHeight |
Float |
|
|
Children
| Name |
Description
|
| 上昇 |
|
| 下降 |
|
| 位置調整 |
|
| 待機 |
|
| 移動 |
|
Derived definitions
戦闘準備 (Keese, 対象騎乗戦闘)
| Name |
Value
|
| DiagAngle |
0.785398
|
| SideDirType |
4
|
| LostDistance |
5.0
|
| AngleRange |
0.523599
|
| SpaceDistance |
1.0
|
| NearDist |
-0.5
|
| FarDist |
2.0
|
| BaseDist |
2.0
|
| BaseHeight |
0.4
|
| LowHeight |
-0.5
|
| HighHeight |
0.5
|