AIDef:AI/EnemySyncAttack

EnemySyncAttack
AI definition
Type AI

StaticInstParams

Name Type Default value Description
NormalASSlot Int
AttackASSlot Int
JustAvoidCheckLength Float
JustAvoidCheckAngle Float
RootNodeName String
AttackNodeName String
AttackNodeNameWait String
AttackASName String
AtNodeName String
AttackDistMin Float
AttackDistMax Float
AttackInterval Int
AttackIntervalRand Int


Children

Name Description
待機
行動

Derived definitions

追跡 (Lizalfos, 近接戦闘)

Name Value
NormalASSlot 0
AttackASSlot 1
JustAvoidCheckLength 4.0
JustAvoidCheckAngle 1.5708
RootNodeName Root
AttackNodeName Neck_1
AttackNodeNameWait Chin
AttackASName AttackRun
AtNodeName Tongue_6
AttackDistMin 0.0
AttackDistMax 0.0
AttackInterval 10
AttackIntervalRand 0

追跡 (Lizalfos, 近接防御戦闘)

Name Value
NormalASSlot 0
AttackASSlot 1
JustAvoidCheckLength 4.0
JustAvoidCheckAngle 1.5708
RootNodeName Root
AttackNodeName Neck_1
AttackNodeNameWait Chin
AttackASName AttackRun
AtNodeName Tongue_6
AttackDistMin 0.0
AttackDistMax 0.0
AttackInterval 10
AttackIntervalRand 0

追跡 (Lizalfos, 素手戦闘)

Name Value
NormalASSlot 0
AttackASSlot 1
JustAvoidCheckLength 4.0
JustAvoidCheckAngle 1.5708
RootNodeName Root
AttackNodeName Neck_1
AttackNodeNameWait Chin
AttackASName AttackRun
AtNodeName Tongue_6
AttackDistMin 0.0
AttackDistMax 0.0
AttackInterval 10
AttackIntervalRand 0

追跡 (Lizalfos, 槍戦闘)

Name Value
NormalASSlot 0
AttackASSlot 1
JustAvoidCheckLength 4.0
JustAvoidCheckAngle 1.5708
RootNodeName Root
AttackNodeName Neck_1
AttackNodeNameWait Chin
AttackASName AttackRun
AtNodeName Tongue_6
AttackDistMin 0.0
AttackDistMax 0.0
AttackInterval 10
AttackIntervalRand 0

追跡 (Lizalfos, 大剣戦闘)

Name Value
NormalASSlot 0
AttackASSlot 1
JustAvoidCheckLength 4.0
JustAvoidCheckAngle 1.5708
RootNodeName Root
AttackNodeName Neck_1
AttackNodeNameWait Chin
AttackASName AttackRun
AtNodeName Tongue_6
AttackDistMin 0.0
AttackDistMax 0.0
AttackInterval 10
AttackIntervalRand 0

追跡 (Lizalfos_Fire, 近接戦闘)

Name Value
NormalASSlot 0
AttackASSlot 1
JustAvoidCheckLength 4.0
JustAvoidCheckAngle 1.5708
RootNodeName Root
AttackNodeName Neck_1
AttackNodeNameWait Chin
AttackASName AttackRun
AtNodeName Tongue_6
AttackDistMin 0.0
AttackDistMax 0.0
AttackInterval 10
AttackIntervalRand 0

追跡 (Lizalfos_Fire, 近接防御戦闘)

Name Value
NormalASSlot 0
AttackASSlot 1
JustAvoidCheckLength 4.0
JustAvoidCheckAngle 1.5708
RootNodeName Root
AttackNodeName Neck_1
AttackNodeNameWait Chin
AttackASName AttackRun
AtNodeName Tongue_6
AttackDistMin 0.0
AttackDistMax 0.0
AttackInterval 10
AttackIntervalRand 0

追跡 (Lizalfos_Fire, 素手戦闘)

Name Value
NormalASSlot 0
AttackASSlot 1
JustAvoidCheckLength 4.0
JustAvoidCheckAngle 1.5708
RootNodeName Root
AttackNodeName Neck_1
AttackNodeNameWait Chin
AttackASName AttackRun
AtNodeName Tongue_6
AttackDistMin 0.0
AttackDistMax 0.0
AttackInterval 10
AttackIntervalRand 0

追跡 (Lizalfos_Fire, 槍戦闘)

Name Value
NormalASSlot 0
AttackASSlot 1
JustAvoidCheckLength 4.0
JustAvoidCheckAngle 1.5708
RootNodeName Root
AttackNodeName Neck_1
AttackNodeNameWait Chin
AttackASName AttackRun
AtNodeName Tongue_6
AttackDistMin 0.0
AttackDistMax 0.0
AttackInterval 10
AttackIntervalRand 0

追跡 (Lizalfos_Fire, 大剣戦闘)

Name Value
NormalASSlot 0
AttackASSlot 1
JustAvoidCheckLength 4.0
JustAvoidCheckAngle 1.5708
RootNodeName Root
AttackNodeName Neck_1
AttackNodeNameWait Chin
AttackASName AttackRun
AtNodeName Tongue_6
AttackDistMin 0.0
AttackDistMax 0.0
AttackInterval 10
AttackIntervalRand 0

追跡 (Lizalfos_Electric, 近接戦闘)

Name Value
NormalASSlot 0
AttackASSlot 1
JustAvoidCheckLength 4.0
JustAvoidCheckAngle 1.5708
RootNodeName Root
AttackNodeName Neck_1
AttackNodeNameWait Chin
AttackASName AttackRun
AtNodeName Tongue_6
AttackDistMin 0.0
AttackDistMax 0.0
AttackInterval 10
AttackIntervalRand 0

追跡 (Lizalfos_Electric, 近接防御戦闘)

Name Value
NormalASSlot 0
AttackASSlot 1
JustAvoidCheckLength 4.0
JustAvoidCheckAngle 1.5708
RootNodeName Root
AttackNodeName Neck_1
AttackNodeNameWait Chin
AttackASName AttackRun
AtNodeName Tongue_6
AttackDistMin 0.0
AttackDistMax 0.0
AttackInterval 10
AttackIntervalRand 0

追跡 (Lizalfos_Electric, 素手戦闘)

Name Value
NormalASSlot 0
AttackASSlot 1
JustAvoidCheckLength 4.0
JustAvoidCheckAngle 1.5708
RootNodeName Root
AttackNodeName Neck_1
AttackNodeNameWait Chin
AttackASName AttackRun
AtNodeName Tongue_6
AttackDistMin 0.0
AttackDistMax 0.0
AttackInterval 10
AttackIntervalRand 0

追跡 (Lizalfos_Electric, 槍戦闘)

Name Value
NormalASSlot 0
AttackASSlot 1
JustAvoidCheckLength 4.0
JustAvoidCheckAngle 1.5708
RootNodeName Root
AttackNodeName Neck_1
AttackNodeNameWait Chin
AttackASName AttackRun
AtNodeName Tongue_6
AttackDistMin 0.0
AttackDistMax 0.0
AttackInterval 10
AttackIntervalRand 0

追跡 (Lizalfos_Electric, 大剣戦闘)

Name Value
NormalASSlot 0
AttackASSlot 1
JustAvoidCheckLength 4.0
JustAvoidCheckAngle 1.5708
RootNodeName Root
AttackNodeName Neck_1
AttackNodeNameWait Chin
AttackASName AttackRun
AtNodeName Tongue_6
AttackDistMin 0.0
AttackDistMax 0.0
AttackInterval 10
AttackIntervalRand 0

追跡 (Lizalfos_Bone, 近接戦闘)

Name Value
NormalASSlot 0
AttackASSlot 1
JustAvoidCheckLength 4.0
JustAvoidCheckAngle 1.5708
RootNodeName Root
AttackNodeName Neck_1
AttackNodeNameWait Chin
AttackASName AttackRun
AtNodeName Tongue_6
AttackDistMin 0.0
AttackDistMax 0.0
AttackInterval 10
AttackIntervalRand 0

追跡 (Lizalfos_Bone, 近接防御戦闘)

Name Value
NormalASSlot 0
AttackASSlot 1
JustAvoidCheckLength 4.0
JustAvoidCheckAngle 1.5708
RootNodeName Root
AttackNodeName Neck_1
AttackNodeNameWait Chin
AttackASName AttackRun
AtNodeName Tongue_6
AttackDistMin 0.0
AttackDistMax 0.0
AttackInterval 10
AttackIntervalRand 0

追跡 (Lizalfos_Bone, 素手戦闘)

Name Value
NormalASSlot 0
AttackASSlot 1
JustAvoidCheckLength 4.0
JustAvoidCheckAngle 1.5708
RootNodeName Root
AttackNodeName Neck_1
AttackNodeNameWait Chin
AttackASName AttackRun
AtNodeName Tongue_6
AttackDistMin 0.0
AttackDistMax 0.0
AttackInterval 10
AttackIntervalRand 0

追跡 (Lizalfos_Bone, 槍戦闘)

Name Value
NormalASSlot 0
AttackASSlot 1
JustAvoidCheckLength 4.0
JustAvoidCheckAngle 1.5708
RootNodeName Root
AttackNodeName Neck_1
AttackNodeNameWait Chin
AttackASName AttackRun
AtNodeName Tongue_6
AttackDistMin 0.0
AttackDistMax 0.0
AttackInterval 10
AttackIntervalRand 0

追跡 (Lizalfos_Bone, 大剣戦闘)

Name Value
NormalASSlot 0
AttackASSlot 1
JustAvoidCheckLength 4.0
JustAvoidCheckAngle 1.5708
RootNodeName Root
AttackNodeName Neck_1
AttackNodeNameWait Chin
AttackASName AttackRun
AtNodeName Tongue_6
AttackDistMin 0.0
AttackDistMax 0.0
AttackInterval 10
AttackIntervalRand 0

追跡 (Lizalfos_Senior, 近接戦闘)

Name Value
NormalASSlot 0
AttackASSlot 1
JustAvoidCheckLength 4.0
JustAvoidCheckAngle 1.5708
RootNodeName Root
AttackNodeName Neck_1
AttackNodeNameWait Chin
AttackASName AttackRun
AtNodeName Tongue_6
AttackDistMin 0.0
AttackDistMax 0.0
AttackInterval 10
AttackIntervalRand 0

追跡 (Lizalfos_Senior, 近接防御戦闘)

Name Value
NormalASSlot 0
AttackASSlot 1
JustAvoidCheckLength 4.0
JustAvoidCheckAngle 1.5708
RootNodeName Root
AttackNodeName Neck_1
AttackNodeNameWait Chin
AttackASName AttackRun
AtNodeName Tongue_6
AttackDistMin 0.0
AttackDistMax 0.0
AttackInterval 10
AttackIntervalRand 0

追跡 (Lizalfos_Senior, 素手戦闘)

Name Value
NormalASSlot 0
AttackASSlot 1
JustAvoidCheckLength 4.0
JustAvoidCheckAngle 1.5708
RootNodeName Root
AttackNodeName Neck_1
AttackNodeNameWait Chin
AttackASName AttackRun
AtNodeName Tongue_6
AttackDistMin 0.0
AttackDistMax 0.0
AttackInterval 10
AttackIntervalRand 0

追跡 (Lizalfos_Senior, 槍戦闘)

Name Value
NormalASSlot 0
AttackASSlot 1
JustAvoidCheckLength 4.0
JustAvoidCheckAngle 1.5708
RootNodeName Root
AttackNodeName Neck_1
AttackNodeNameWait Chin
AttackASName AttackRun
AtNodeName Tongue_6
AttackDistMin 0.0
AttackDistMax 0.0
AttackInterval 10
AttackIntervalRand 0

追跡 (Lizalfos_Senior, 大剣戦闘)

Name Value
NormalASSlot 0
AttackASSlot 1
JustAvoidCheckLength 4.0
JustAvoidCheckAngle 1.5708
RootNodeName Root
AttackNodeName Neck_1
AttackNodeNameWait Chin
AttackASName AttackRun
AtNodeName Tongue_6
AttackDistMin 0.0
AttackDistMax 0.0
AttackInterval 10
AttackIntervalRand 0

追跡 (Lizalfos_Middle, 近接戦闘)

Name Value
NormalASSlot 0
AttackASSlot 1
JustAvoidCheckLength 4.0
JustAvoidCheckAngle 1.5708
RootNodeName Root
AttackNodeName Neck_1
AttackNodeNameWait Chin
AttackASName AttackRun
AtNodeName Tongue_6
AttackDistMin 0.0
AttackDistMax 0.0
AttackInterval 10
AttackIntervalRand 0

追跡 (Lizalfos_Middle, 近接防御戦闘)

Name Value
NormalASSlot 0
AttackASSlot 1
JustAvoidCheckLength 4.0
JustAvoidCheckAngle 1.5708
RootNodeName Root
AttackNodeName Neck_1
AttackNodeNameWait Chin
AttackASName AttackRun
AtNodeName Tongue_6
AttackDistMin 0.0
AttackDistMax 0.0
AttackInterval 10
AttackIntervalRand 0

追跡 (Lizalfos_Middle, 素手戦闘)

Name Value
NormalASSlot 0
AttackASSlot 1
JustAvoidCheckLength 4.0
JustAvoidCheckAngle 1.5708
RootNodeName Root
AttackNodeName Neck_1
AttackNodeNameWait Chin
AttackASName AttackRun
AtNodeName Tongue_6
AttackDistMin 0.0
AttackDistMax 0.0
AttackInterval 10
AttackIntervalRand 0

追跡 (Lizalfos_Middle, 槍戦闘)

Name Value
NormalASSlot 0
AttackASSlot 1
JustAvoidCheckLength 4.0
JustAvoidCheckAngle 1.5708
RootNodeName Root
AttackNodeName Neck_1
AttackNodeNameWait Chin
AttackASName AttackRun
AtNodeName Tongue_6
AttackDistMin 0.0
AttackDistMax 0.0
AttackInterval 10
AttackIntervalRand 0

追跡 (Lizalfos_Middle, 大剣戦闘)

Name Value
NormalASSlot 0
AttackASSlot 1
JustAvoidCheckLength 4.0
JustAvoidCheckAngle 1.5708
RootNodeName Root
AttackNodeName Neck_1
AttackNodeNameWait Chin
AttackASName AttackRun
AtNodeName Tongue_6
AttackDistMin 0.0
AttackDistMax 0.0
AttackInterval 10
AttackIntervalRand 0

追跡 (Lizalfos_Ice, 近接戦闘)

Name Value
NormalASSlot 0
AttackASSlot 1
JustAvoidCheckLength 4.0
JustAvoidCheckAngle 1.5708
RootNodeName Root
AttackNodeName Neck_1
AttackNodeNameWait Chin
AttackASName AttackRun
AtNodeName Tongue_6
AttackDistMin 0.0
AttackDistMax 0.0
AttackInterval 10
AttackIntervalRand 0

追跡 (Lizalfos_Ice, 近接防御戦闘)

Name Value
NormalASSlot 0
AttackASSlot 1
JustAvoidCheckLength 4.0
JustAvoidCheckAngle 1.5708
RootNodeName Root
AttackNodeName Neck_1
AttackNodeNameWait Chin
AttackASName AttackRun
AtNodeName Tongue_6
AttackDistMin 0.0
AttackDistMax 0.0
AttackInterval 10
AttackIntervalRand 0

追跡 (Lizalfos_Ice, 素手戦闘)

Name Value
NormalASSlot 0
AttackASSlot 1
JustAvoidCheckLength 4.0
JustAvoidCheckAngle 1.5708
RootNodeName Root
AttackNodeName Neck_1
AttackNodeNameWait Chin
AttackASName AttackRun
AtNodeName Tongue_6
AttackDistMin 0.0
AttackDistMax 0.0
AttackInterval 10
AttackIntervalRand 0

追跡 (Lizalfos_Ice, 槍戦闘)

Name Value
NormalASSlot 0
AttackASSlot 1
JustAvoidCheckLength 4.0
JustAvoidCheckAngle 1.5708
RootNodeName Root
AttackNodeName Neck_1
AttackNodeNameWait Chin
AttackASName AttackRun
AtNodeName Tongue_6
AttackDistMin 0.0
AttackDistMax 0.0
AttackInterval 10
AttackIntervalRand 0

追跡 (Lizalfos_Ice, 大剣戦闘)

Name Value
NormalASSlot 0
AttackASSlot 1
JustAvoidCheckLength 4.0
JustAvoidCheckAngle 1.5708
RootNodeName Root
AttackNodeName Neck_1
AttackNodeNameWait Chin
AttackASName AttackRun
AtNodeName Tongue_6
AttackDistMin 0.0
AttackDistMax 0.0
AttackInterval 10
AttackIntervalRand 0