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EnemyPursuingBattle| AI definition |
|---|
| Type |
AI |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| PursuingAttackInterval |
Int |
|
|
| PursuingAttackIntervalRand |
Int |
|
|
| PursuingAttackStartAng |
Float |
|
|
| AttackAngle |
Float |
|
|
| RetFrmGrdAtkTimer |
Int |
|
|
| RetFrmGrdAtkPrcTimer |
Int |
|
|
| RetFrmDmgAtkTimer |
Int |
|
|
| GlobalNoAtkTime |
Int |
|
|
| GlobalNoAtkTimeRnd |
Int |
|
|
| AttackIntervalIntensity |
Float |
|
|
| DisplayCheckRadius |
Float |
|
|
| IsUpdateNoticeState |
Bool |
|
|
| IsCheckLineReachable |
Bool |
|
|
Children
| Name |
Description
|
| 戦闘攻撃 |
|
| 戦闘準備 |
|
| 追撃ち攻撃 |
|
Derived definitions
戦闘 (Moriblin_Senior, 戦闘_0)
| Name |
Value
|
| PursuingAttackInterval |
30
|
| PursuingAttackIntervalRand |
0
|
| PursuingAttackStartAng |
1.74533
|
| AttackAngle |
0.139626
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
-1
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
戦闘 (Moriblin_Senior, 戦闘_1)
| Name |
Value
|
| PursuingAttackInterval |
10
|
| PursuingAttackIntervalRand |
0
|
| PursuingAttackStartAng |
1.74533
|
| AttackAngle |
0.139626
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
-1
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
戦闘 (Moriblin_Senior, 発見行動)
| Name |
Value
|
| PursuingAttackInterval |
10
|
| PursuingAttackIntervalRand |
0
|
| PursuingAttackStartAng |
1.74533
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
-1
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
戦闘 (Moriblin_Blue, 戦闘_0)
| Name |
Value
|
| PursuingAttackInterval |
30
|
| PursuingAttackIntervalRand |
0
|
| PursuingAttackStartAng |
1.74533
|
| AttackAngle |
0.139626
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
-1
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
戦闘 (Moriblin_Blue, 戦闘_1)
| Name |
Value
|
| PursuingAttackInterval |
10
|
| PursuingAttackIntervalRand |
0
|
| PursuingAttackStartAng |
1.74533
|
| AttackAngle |
0.139626
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
-1
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
戦闘 (Moriblin_Blue, 発見行動)
| Name |
Value
|
| PursuingAttackInterval |
10
|
| PursuingAttackIntervalRand |
0
|
| PursuingAttackStartAng |
1.74533
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
-1
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
戦闘 (Stal_Moriblin_Bone, 戦闘_0)
| Name |
Value
|
| PursuingAttackInterval |
30
|
| PursuingAttackIntervalRand |
0
|
| PursuingAttackStartAng |
1.74533
|
| AttackAngle |
0.139626
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
-1
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
戦闘 (Stal_Moriblin_Bone, 戦闘_1)
| Name |
Value
|
| PursuingAttackInterval |
10
|
| PursuingAttackIntervalRand |
0
|
| PursuingAttackStartAng |
1.74533
|
| AttackAngle |
0.139626
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
-1
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
戦闘 (Stal_Moriblin_Bone, 発見行動)
| Name |
Value
|
| PursuingAttackInterval |
10
|
| PursuingAttackIntervalRand |
0
|
| PursuingAttackStartAng |
1.74533
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
-1
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|