AIDef:AI/EnemyNoticeActiveEnemy
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| AI definition | |
|---|---|
| Type | AI |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| TargetActor | Actor | ||
| TargetPos | Vec3 |
Children
| Name | Description |
|---|---|
| 気づき | |
| 行動 |
Derived definitions
行動中仲間発見 (Stal_Bokoblin_Junior_Body, 通常)
No overridden parameters.
行動中仲間発見 (Lizalfos, 通常)
No overridden parameters.
行動中仲間発見 (Bokoblin_Red, 通常)
No overridden parameters.
行動中仲間発見 (Lizalfos_Fire, 通常)
No overridden parameters.
行動中仲間発見 (Bokoblin_Senior, 通常)
No overridden parameters.
行動中仲間発見 (Bokoblin_Rapid, 通常)
No overridden parameters.
行動中仲間発見 (Lizalfos_Electric, 通常)
No overridden parameters.
行動中仲間発見 (Moriblin_Senior, 通常)
No overridden parameters.
行動中仲間発見 (Lizalfos_Bone, 通常)
No overridden parameters.
行動中仲間発見 (Moriblin_Blue, 通常)
No overridden parameters.
行動中仲間発見 (Stal_Moriblin_Bone, 通常)
No overridden parameters.
行動中仲間発見 (Lizalfos_Senior, 通常)
No overridden parameters.
行動中仲間発見 (Lizalfos_Middle, 通常)
No overridden parameters.
行動中仲間発見 (Lizalfos_Ice, 通常)
No overridden parameters.