AIDef:AI/EnemyNoticeActiveEnemy
Jump to navigation
Jump to search
AI definition | |
---|---|
Type | AI |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetActor | Actor | ||
TargetPos | Vec3 |
Children
Name | Description |
---|---|
気づき | |
行動 |
Derived definitions
行動中仲間発見 (Stal_Bokoblin_Junior_Body, 通常)
No overridden parameters.
行動中仲間発見 (Lizalfos, 通常)
No overridden parameters.
行動中仲間発見 (Bokoblin_Red, 通常)
No overridden parameters.
行動中仲間発見 (Lizalfos_Fire, 通常)
No overridden parameters.
行動中仲間発見 (Bokoblin_Senior, 通常)
No overridden parameters.
行動中仲間発見 (Bokoblin_Rapid, 通常)
No overridden parameters.
行動中仲間発見 (Lizalfos_Electric, 通常)
No overridden parameters.
行動中仲間発見 (Moriblin_Senior, 通常)
No overridden parameters.
行動中仲間発見 (Lizalfos_Bone, 通常)
No overridden parameters.
行動中仲間発見 (Moriblin_Blue, 通常)
No overridden parameters.
行動中仲間発見 (Stal_Moriblin_Bone, 通常)
No overridden parameters.
行動中仲間発見 (Lizalfos_Senior, 通常)
No overridden parameters.
行動中仲間発見 (Lizalfos_Middle, 通常)
No overridden parameters.
行動中仲間発見 (Lizalfos_Ice, 通常)
No overridden parameters.