From ZeldaMods (Breath of the Wild)
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EnemyFortressMgrTag| AI definition |
|---|
| Type |
AI |
|---|
AITreeVariables
| Name |
Type |
Default value |
Description
|
| RegistedActorUnit |
AITreeVariablePointer |
|
|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| CheckInterval |
Int |
|
|
| ChangePer |
Float |
|
|
Children
Derived definitions
Root (EnemyFortressMgrTag)
| Name |
Value
|
| CheckInterval |
30
|
| ChangePer |
100.0
|
Root (EnemyChatFortTag)
| Name |
Value
|
| CheckInterval |
30
|
| ChangePer |
100.0
|
Root (EnemyDanceFortTag)
| Name |
Value
|
| CheckInterval |
30
|
| ChangePer |
100.0
|