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EnemyFeintBattle| AI definition |
|---|
| Type |
AI |
|---|
Contents
- 1 StaticInstParams
- 2 Children
- 3 Derived definitions
- 3.1 戦闘 (Lizalfos, 素手戦闘)
- 3.2 通常戦闘 (Lizalfos, 戦闘)
- 3.3 通常戦闘 (Lizalfos, 槍戦闘)
- 3.4 通常戦闘 (Lizalfos, 対NPC剣戦闘)
- 3.5 通常戦闘 (Lizalfos, 対NPC大剣戦闘)
- 3.6 通常戦闘 (Lizalfos, 大剣戦闘)
- 3.7 武器投げ (Lizalfos, 近接戦闘)
- 3.8 ケミカル攻撃 (Lizalfos_Fire, 素手戦闘)
- 3.9 ケミカル攻撃 (Lizalfos_Fire, 大剣戦闘)
- 3.10 ケミカル攻撃 (Lizalfos_Fire, 通常)
- 3.11 戦闘 (Lizalfos_Fire, 素手戦闘)
- 3.12 通常戦闘 (Lizalfos_Fire, 戦闘)
- 3.13 通常戦闘 (Lizalfos_Fire, 槍戦闘)
- 3.14 通常戦闘 (Lizalfos_Fire, 対NPC剣戦闘)
- 3.15 通常戦闘 (Lizalfos_Fire, 対NPC大剣戦闘)
- 3.16 通常戦闘 (Lizalfos_Fire, 大剣戦闘)
- 3.17 武器投げ (Lizalfos_Fire, 近接戦闘)
- 3.18 ケミカル攻撃 (Lizalfos_Electric, 剣盾戦闘)
- 3.19 ケミカル攻撃 (Lizalfos_Electric, 剣戦闘)
- 3.20 ケミカル攻撃 (Lizalfos_Electric, 素手戦闘)
- 3.21 ケミカル攻撃 (Lizalfos_Electric, 槍戦闘)
- 3.22 ケミカル攻撃 (Lizalfos_Electric, 大剣戦闘)
- 3.23 戦闘 (Lizalfos_Electric, 素手戦闘)
- 3.24 通常戦闘 (Lizalfos_Electric, 戦闘)
- 3.25 通常戦闘 (Lizalfos_Electric, 槍戦闘)
- 3.26 通常戦闘 (Lizalfos_Electric, 対NPC剣戦闘)
- 3.27 通常戦闘 (Lizalfos_Electric, 対NPC大剣戦闘)
- 3.28 通常戦闘 (Lizalfos_Electric, 大剣戦闘)
- 3.29 武器投げ (Lizalfos_Electric, 近接戦闘)
- 3.30 戦闘 (Lizalfos_Bone, 素手戦闘)
- 3.31 通常戦闘 (Lizalfos_Bone, 戦闘)
- 3.32 通常戦闘 (Lizalfos_Bone, 槍戦闘)
- 3.33 通常戦闘 (Lizalfos_Bone, 対NPC剣戦闘)
- 3.34 通常戦闘 (Lizalfos_Bone, 対NPC大剣戦闘)
- 3.35 通常戦闘 (Lizalfos_Bone, 大剣戦闘)
- 3.36 武器投げ (Lizalfos_Bone, 近接戦闘)
- 3.37 戦闘 (Lizalfos_Senior, 素手戦闘)
- 3.38 通常戦闘 (Lizalfos_Senior, 戦闘)
- 3.39 通常戦闘 (Lizalfos_Senior, 槍戦闘)
- 3.40 通常戦闘 (Lizalfos_Senior, 対NPC剣戦闘)
- 3.41 通常戦闘 (Lizalfos_Senior, 対NPC大剣戦闘)
- 3.42 通常戦闘 (Lizalfos_Senior, 大剣戦闘)
- 3.43 武器投げ (Lizalfos_Senior, 近接戦闘)
- 3.44 戦闘 (Lizalfos_Middle, 素手戦闘)
- 3.45 通常戦闘 (Lizalfos_Middle, 戦闘)
- 3.46 通常戦闘 (Lizalfos_Middle, 槍戦闘)
- 3.47 通常戦闘 (Lizalfos_Middle, 対NPC剣戦闘)
- 3.48 通常戦闘 (Lizalfos_Middle, 対NPC大剣戦闘)
- 3.49 通常戦闘 (Lizalfos_Middle, 大剣戦闘)
- 3.50 武器投げ (Lizalfos_Middle, 近接戦闘)
- 3.51 通常戦闘 (Lizalfos_Ice, 対NPC剣戦闘)
- 3.52 通常戦闘 (Lizalfos_Ice, 対NPC大剣戦闘)
- 3.53 武器投げ (Lizalfos_Ice, 近接戦闘)
StaticInstParams
| Name |
Type |
Default value |
Description
|
| IsAttackEnd |
Bool |
|
|
| AttackAngle |
Float |
|
|
| RetFrmGrdAtkTimer |
Int |
|
|
| RetFrmGrdAtkPrcTimer |
Int |
|
|
| RetFrmDmgAtkTimer |
Int |
|
|
| GlobalNoAtkTime |
Int |
|
|
| GlobalNoAtkTimeRnd |
Int |
|
|
| AttackIntervalIntensity |
Float |
|
|
| DisplayCheckRadius |
Float |
|
|
| IsUpdateNoticeState |
Bool |
|
|
| IsCheckLineReachable |
Bool |
|
|
Children
| Name |
Description
|
| フェイント |
|
| 戦闘攻撃 |
|
| 戦闘準備 |
|
Derived definitions
戦闘 (Lizalfos, 素手戦闘)
| Name |
Value
|
| IsAttackEnd |
False
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
0
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
0.7
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
通常戦闘 (Lizalfos, 戦闘)
| Name |
Value
|
| IsAttackEnd |
True
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
0
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
通常戦闘 (Lizalfos, 槍戦闘)
| Name |
Value
|
| IsAttackEnd |
True
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
0
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
通常戦闘 (Lizalfos, 対NPC剣戦闘)
| Name |
Value
|
| IsAttackEnd |
True
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
0
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
通常戦闘 (Lizalfos, 対NPC大剣戦闘)
| Name |
Value
|
| IsAttackEnd |
True
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
0
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
通常戦闘 (Lizalfos, 大剣戦闘)
| Name |
Value
|
| IsAttackEnd |
True
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
0
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
武器投げ (Lizalfos, 近接戦闘)
| Name |
Value
|
| IsAttackEnd |
True
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
0
|
| GlobalNoAtkTime |
80
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
ケミカル攻撃 (Lizalfos_Fire, 素手戦闘)
| Name |
Value
|
| IsAttackEnd |
True
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
0
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
ケミカル攻撃 (Lizalfos_Fire, 大剣戦闘)
| Name |
Value
|
| IsAttackEnd |
True
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
0
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
ケミカル攻撃 (Lizalfos_Fire, 通常)
| Name |
Value
|
| IsAttackEnd |
True
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
0
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
戦闘 (Lizalfos_Fire, 素手戦闘)
| Name |
Value
|
| IsAttackEnd |
False
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
0
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
0.7
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
通常戦闘 (Lizalfos_Fire, 戦闘)
| Name |
Value
|
| IsAttackEnd |
True
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
0
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
通常戦闘 (Lizalfos_Fire, 槍戦闘)
| Name |
Value
|
| IsAttackEnd |
True
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
0
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
通常戦闘 (Lizalfos_Fire, 対NPC剣戦闘)
| Name |
Value
|
| IsAttackEnd |
True
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
0
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
通常戦闘 (Lizalfos_Fire, 対NPC大剣戦闘)
| Name |
Value
|
| IsAttackEnd |
True
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
0
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
通常戦闘 (Lizalfos_Fire, 大剣戦闘)
| Name |
Value
|
| IsAttackEnd |
True
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
0
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
武器投げ (Lizalfos_Fire, 近接戦闘)
| Name |
Value
|
| IsAttackEnd |
True
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
0
|
| GlobalNoAtkTime |
80
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
ケミカル攻撃 (Lizalfos_Electric, 剣盾戦闘)
| Name |
Value
|
| IsAttackEnd |
True
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
0
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
ケミカル攻撃 (Lizalfos_Electric, 剣戦闘)
| Name |
Value
|
| IsAttackEnd |
True
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
0
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
ケミカル攻撃 (Lizalfos_Electric, 素手戦闘)
| Name |
Value
|
| IsAttackEnd |
True
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
0
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
ケミカル攻撃 (Lizalfos_Electric, 槍戦闘)
| Name |
Value
|
| IsAttackEnd |
True
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
0
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
ケミカル攻撃 (Lizalfos_Electric, 大剣戦闘)
| Name |
Value
|
| IsAttackEnd |
True
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
0
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
戦闘 (Lizalfos_Electric, 素手戦闘)
| Name |
Value
|
| IsAttackEnd |
False
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
0
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
0.7
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
通常戦闘 (Lizalfos_Electric, 戦闘)
| Name |
Value
|
| IsAttackEnd |
True
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
0
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
通常戦闘 (Lizalfos_Electric, 槍戦闘)
| Name |
Value
|
| IsAttackEnd |
True
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
0
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
通常戦闘 (Lizalfos_Electric, 対NPC剣戦闘)
| Name |
Value
|
| IsAttackEnd |
True
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
0
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
通常戦闘 (Lizalfos_Electric, 対NPC大剣戦闘)
| Name |
Value
|
| IsAttackEnd |
True
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
0
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
通常戦闘 (Lizalfos_Electric, 大剣戦闘)
| Name |
Value
|
| IsAttackEnd |
True
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
0
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
武器投げ (Lizalfos_Electric, 近接戦闘)
| Name |
Value
|
| IsAttackEnd |
True
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
0
|
| GlobalNoAtkTime |
80
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
戦闘 (Lizalfos_Bone, 素手戦闘)
| Name |
Value
|
| IsAttackEnd |
False
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
0
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
0.7
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
通常戦闘 (Lizalfos_Bone, 戦闘)
| Name |
Value
|
| IsAttackEnd |
True
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
0
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
通常戦闘 (Lizalfos_Bone, 槍戦闘)
| Name |
Value
|
| IsAttackEnd |
True
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
0
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
通常戦闘 (Lizalfos_Bone, 対NPC剣戦闘)
| Name |
Value
|
| IsAttackEnd |
True
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
0
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
通常戦闘 (Lizalfos_Bone, 対NPC大剣戦闘)
| Name |
Value
|
| IsAttackEnd |
True
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
0
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
通常戦闘 (Lizalfos_Bone, 大剣戦闘)
| Name |
Value
|
| IsAttackEnd |
True
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
0
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
武器投げ (Lizalfos_Bone, 近接戦闘)
| Name |
Value
|
| IsAttackEnd |
True
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
0
|
| GlobalNoAtkTime |
80
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
戦闘 (Lizalfos_Senior, 素手戦闘)
| Name |
Value
|
| IsAttackEnd |
False
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
0
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
0.7
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
通常戦闘 (Lizalfos_Senior, 戦闘)
| Name |
Value
|
| IsAttackEnd |
True
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
0
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
通常戦闘 (Lizalfos_Senior, 槍戦闘)
| Name |
Value
|
| IsAttackEnd |
True
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
0
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
通常戦闘 (Lizalfos_Senior, 対NPC剣戦闘)
| Name |
Value
|
| IsAttackEnd |
True
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
0
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
通常戦闘 (Lizalfos_Senior, 対NPC大剣戦闘)
| Name |
Value
|
| IsAttackEnd |
True
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
0
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
通常戦闘 (Lizalfos_Senior, 大剣戦闘)
| Name |
Value
|
| IsAttackEnd |
True
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
0
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
武器投げ (Lizalfos_Senior, 近接戦闘)
| Name |
Value
|
| IsAttackEnd |
True
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
0
|
| GlobalNoAtkTime |
80
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
戦闘 (Lizalfos_Middle, 素手戦闘)
| Name |
Value
|
| IsAttackEnd |
False
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
0
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
0.7
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
通常戦闘 (Lizalfos_Middle, 戦闘)
| Name |
Value
|
| IsAttackEnd |
True
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
0
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
通常戦闘 (Lizalfos_Middle, 槍戦闘)
| Name |
Value
|
| IsAttackEnd |
True
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
0
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
通常戦闘 (Lizalfos_Middle, 対NPC剣戦闘)
| Name |
Value
|
| IsAttackEnd |
True
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
0
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
通常戦闘 (Lizalfos_Middle, 対NPC大剣戦闘)
| Name |
Value
|
| IsAttackEnd |
True
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
0
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
通常戦闘 (Lizalfos_Middle, 大剣戦闘)
| Name |
Value
|
| IsAttackEnd |
True
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
0
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
武器投げ (Lizalfos_Middle, 近接戦闘)
| Name |
Value
|
| IsAttackEnd |
True
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
0
|
| GlobalNoAtkTime |
80
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
通常戦闘 (Lizalfos_Ice, 対NPC剣戦闘)
| Name |
Value
|
| IsAttackEnd |
True
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
0
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
通常戦闘 (Lizalfos_Ice, 対NPC大剣戦闘)
| Name |
Value
|
| IsAttackEnd |
True
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
0
|
| GlobalNoAtkTime |
90
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
武器投げ (Lizalfos_Ice, 近接戦闘)
| Name |
Value
|
| IsAttackEnd |
True
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
0
|
| RetFrmGrdAtkPrcTimer |
0
|
| RetFrmDmgAtkTimer |
0
|
| GlobalNoAtkTime |
80
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|